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Thread: Patch Notes 9/25/13

  1. #31
    Quote Originally Posted by rafmeister_5440998 View Post
    Real fun for everyone when top players decide to sink your guild six times instead of three.
    That's why we give half credit for starting out.

  2. #32
    Quote Originally Posted by rafmeister_5440998 View Post
    Real fun for everyone when top players decide to sink your guild six times instead of three.
    That's why we give half credit for starting out.

  3. #33
    Bad Dawn - Double posting. I mod may need to infract you - ROFLMAO

    hey wait I just realized something

    Dawn said thats why you get half rewards fro just trying in response to people complaining about being sunk 6 times.

    That means Dawn thinks we should get 6 sails. Good to know. So when can we start getting our 6 sails a day again????

  4. #34
    Ironheart
    Join Date
    Jul 2013
    Posts
    369
    Quote Originally Posted by mattp169 View Post
    NOw it is important to note that some people were told by customer support in the past that the extra sails were a bug/glitch. REALLY???? We aren't stupid. The gems and the sails don't share coding, so it was intentionally put in there.
    You can't possibly know that without seeing their code. Just because a feature is separate in the UI doesn't mean it has fully separate code behind the scenes. Code reuse is desirable in order to keep your code base small and more maintainable, at least in most development offices. I'm not defending them here, just pointing out you have no idea what their code looks like, and it's dangerous to assume its structure when making an argument, as for all we know there was some intertwined code that was causing a reset on the number of sails.

  5. #35
    Quote Originally Posted by Klepto View Post
    You can't possibly know that without seeing their code. Just because a feature is separate in the UI doesn't mean it has fully separate code behind the scenes. Code reuse is desirable in order to keep your code base small and more maintainable, at least in most development offices. I'm not defending them here, just pointing out you have no idea what their code looks like, and it's dangerous to assume its structure when making an argument, as for all we know there was some intertwined code that was causing a reset on the number of sails.
    I'm no coder by any means, however if they did reuse code that *happened* to cause a glitch that reset sails, it would be logical that this same glitch would reset other aspects like investment, benefits, or labs...not saying that they didn't "reuse" code in just an instance of sailing and gem purchase causing a rest, but if the recycled in one element, it is more logical to assume they recycled it else where as well. Nothing else was seen to have reset after gem purchase, thereby implying that purchasing gems indeed reset sails, was intentionally inserted, and was not a bug/glitch...but again, I'm no coder.

  6. #36
    Carribean Pirate bug not fixed only got completed rewards fir crossing on server 68. not just for Saturday but rewards for beginning voyage on other days not being paid.Seems most of these bugs should have been fixed before the game went live.

  7. #37
    but you don't even get the rewards for starting out

  8. #38
    Lightbringer Boroeast's Avatar
    Join Date
    May 2013
    Location
    Host of UpRising.
    Posts
    844
    Quote Originally Posted by ozbashir_1110957 View Post
    but you don't even get the rewards for starting out
    Don't bump old threads! This is an old Patch Note.

    Watch the date on the thread before making a reply.
    Boroeast
    Guild: UpRisingII
    Fire Realm

    "Better to remain silent and be thought a fool than to speak out and remove all doubt,"

    Abraham Lincoln




    Quote Originally Posted by Boroeast View Post
    Come one now (: Is just a game, have fun buddy!
    One of the wisest things said on this forum to date!

  9. #39
    But how did you watch Football with me online together

  10. #40
    hello is it possible to create another banish character after the 2200 hrs or some time between 1700 and 1800 that way us people who have to work all day can at least get a chance to take part in the banish points. Thanks

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