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Thread: Feedback Requested: Cross-Realm Arena and Guild Warfare

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  1. #1

    Feedback Requested: Cross-Realm Arena and Guild Warfare

    Right now, each Realm (Fire, Water, Light, etc.) has its own division for Arena and also Guild Warfare (on some servers).

    We're considering removing the barriers between realms and letting all players and guilds on a server compete in these events. We think this will increase competition (and thus the fun!) of these events and give a real estimate of who is strongest! We want to get your feedback on this. Please let us know what you think!

    Guild Warfare: All guilds will compete for the same cities, regardless of Realm.
    Arena: All players will fight for ranks in the arena

    Do you love it? Hate it? Have ideas or suggestions? Let us know!

  2. #2
    Well what will happen to all the cities we own on servers 1-10 if this happened?

    Would the arena awards be exactly the same as they are now
    and only top 10 get good rewards?


    I would say arena wise make a server arena and a realm arena and you can compete in both - maybe have to be in top 100 of realm arena to get into server arena

    In regards to GWF - I would hate to lose all the cities we have and have to try and regain them. If you are going to do it make it so theres still the same number of cities. So on server 1 there would be 30 level 3 cities, 15 level 4, 5 level 5 5 level 6 etc. Or create some new special cities that have special buffs that are server wide.

    If you remove all the barriers for cross realm warfare whats the point of having realms. Just get rid of realms altogether.

    I think keep things the way they are and add new cross realm features such as a special server arena and and special cities that any realm can bid on. Dont redo the whole concept of the game this far into it
    Last edited by mattp169; 09-27-2013 at 09:37 PM.

  3. #3
    Quote Originally Posted by mattp169 View Post
    Well what will happen to all the cities we own on servers 1-10 if this happened?

    Would the arena awards be exactly the same as they are now
    and only top 10 get good rewards?


    I would say arena wise make a server arena and a realm arena and you can compete in both - maybe have to be in top 100 of realm arena to get into server arena

    In regards to GWF - I would hate to lose all the cities we have and have to try and regain them. If you are going to do it make it so theres still the same number of cities. So on server 1 there would be 30 level 3 cities, 15 level 4, 5 level 5 5 level 6 etc. Or create some new special cities that have special buffs that are server wide.

    If you remove all the barriers for cross realm warfare whats the point of having realms. Just get rid of realms altogether.

    I think keep things the way they are and add new cross realm features such as a special server arena and and special cities that any realm can bid on. Dont redo the whole concept of the game this far into it
    We haven't committed to anything at this point, so I can't answer specific questions. If you have suggestions, please make them!

    I like the idea of 2 arenas, but that may not be workable.

    Guild Warfare changes might include collapsing the bonuses so that more guilds could acquire them. For example, instead of needing to hold 5 cities to get 100% increase reputation gain, you would only be able to hold a single level 3 city, and that city would give you 100%. Same with 1 level 4 city to get 150% more coins. Just possibilities.

  4. #4
    Ironheart
    Join Date
    Jul 2013
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    Quote Originally Posted by Dawnseeker View Post
    We haven't committed to anything at this point, so I can't answer specific questions. If you have suggestions, please make them!

    I like the idea of 2 arenas, but that may not be workable.

    Guild Warfare changes might include collapsing the bonuses so that more guilds could acquire them. For example, instead of needing to hold 5 cities to get 100% increase reputation gain, you would only be able to hold a single level 3 city, and that city would give you 100%. Same with 1 level 4 city to get 150% more coins. Just possibilities.
    Limitations on number of cities per tier you can hold (or across ranges of tiers) would be good. Right now a single guild on my server holds 5 cities, 3 of which are the level 4 tier cities. That's pretty crappy for the other level 4 guilds that can't make a dent on that single guild unless they have the cooperation of at least two other level 3 guilds as well (which hasn't happened yet at all).

  5. #5
    Quote Originally Posted by Dawnseeker View Post
    We haven't committed to anything at this point, so I can't answer specific questions. If you have suggestions, please make them!

    I like the idea of 2 arenas, but that may not be workable.

    Guild Warfare changes might include collapsing the bonuses so that more guilds could acquire them. For example, instead of needing to hold 5 cities to get 100% increase reputation gain, you would only be able to hold a single level 3 city, and that city would give you 100%. Same with 1 level 4 city to get 150% more coins. Just possibilities.
    Lets play this scenarios out. Each level 3 city gives 100 rep bonus each level 4 gives 150% bonus etc etc. There are only 5 level 3s 3 level 4s 1 of eahc other.

    Server 1 will die in 2 weeks. Because here is how it would play out with in 2 weeks one guild - probably water realm warlords will hold every city. They will have 500% rep bonus and you will have within 30 days of this implementation about 40 players at general - demanding where the new heroes are. That same guild will have 450% coins and credits bonus. SO they will have all their runes to level 10 in about 2 weeks. Then that guild will have the level 5 and 6 city. That guild will probably absorb the top 10 or so players not in that guild already. Then there is nothing left for the other players. They have no chance of catching up. BORING BORING BORING
    This would be even more boring then what we have now.

    You had a great plan when this all started! Dont mess with it. Half the changes that have been made do not make the game better in the opinion of a lot of players. Add new content dont change existing content.

    If you look through the forums many people have been asking for a SECOND SERVER WIDE arena - not the merging of the arenas.

    Many of us said when the change to GWF was announced for server 11+ that we did not like the idea.

    So please dont change what we already have, give us new content. Make a second server wide arena with separate rewards
    Add new server wide cities to compete for in GWF with special buffs
    ideas for special buffs
    NL bonus
    regenerate stamina faster
    free stamina - some amount per day
    reduced cool downs
    Im sure we could come up with more

    BUt if server 1 gets only 1 server wide arena and gwf is changed to be like servers 11+ I will probably quit playing and I don't think I would be the only one.

  6. #6
    Guardian
    Join Date
    Jun 2013
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    122
    Arenas:
    Would like to see a separate realm wide arena. As it stands now, many (12-15, other than the top 2 or 3, per realm I would guess) have been battling it out for top 10 spots for months. A combined realm wide arena replacing the current system would mean at least 10 of those per realm would be relegated to fighting it out for merely a top 50 spot. That blow unless rewards are dramatically improved between rank 50 and 10 would break a lot of players.
    Having a separate realm arena with unique fun rewards and tiered to level ie rune slots which resets weekly would add a new dimension and add more reward options for lower powered players.

    Guild Warfare:
    The system on servers 11+ encourage all the strongest players to join one guild, it was poorly thought out, no offense. The current system on 1-10 is a lot better. Once again a separate (yes more content for you to work on and us to enjoy and a lot of us to pay well for) server wars would be welcomed, tie it into the quest map and allow guilds to capture an area and hold it if they can, tie the rewards and initial difficulty to the lvl of the area perhaps make it persistent ie attacks can happen at any time??

    Quote Originally Posted by Wildflower View Post

    Other feedback:

    - Please reconsider the costs of the lvl4 gem removal. I feel it is ridiculous to put that in place, it is way to high.
    - Please give the option to search for players by name in rankings
    - Please add option to change name of the guild.
    - Please add at least ONE new hero.
    - Please make more lvl 60 runes (or lvl 80 ones)
    - Please consider a way to make carib more accesible for lower powered players or add an extra feature on assistant so one can make 100 if not done banish and sail. This hurts the smaller players most and makes getting a full assistant nearly impossible on the newer servers where one guild rules and others can't grow to generate some real competition due to the banish hours and sail failures. Only addition needed is an extra fight count to make it to 100.
    - Please consider adding sidequests to keep the game from being too repetitive and players getting bored and quitting.
    EDIT:- Please do something about the fact that stars are taken away when medals fail. Fail percentage is really high and then when stars are taken it is a slap in the face.
    Ditto all of this ^^
    Last edited by Scorn; 09-28-2013 at 12:21 AM.

  7. #7
    Lightbringer Deucalion's Avatar
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    May 2013
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    Whorehouse, WoO S.1
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    Quote Originally Posted by mattp169 View Post
    Lets play this scenarios out. Each level 3 city gives 100 rep bonus each level 4 gives 150% bonus etc etc. There are only 5 level 3s 3 level 4s 1 of eahc other.

    Server 1 will die in 2 weeks. Because here is how it would play out with in 2 weeks one guild - probably water realm warlords will hold every city. They will have 500% rep bonus and you will have within 30 days of this implementation about 40 players at general - demanding where the new heroes are. That same guild will have 450% coins and credits bonus. SO they will have all their runes to level 10 in about 2 weeks. Then that guild will have the level 5 and 6 city. That guild will probably absorb the top 10 or so players not in that guild already. Then there is nothing left for the other players. They have no chance of catching up. BORING BORING BORING
    This would be even more boring then what we have now.

    You had a great plan when this all started! Dont mess with it. Half the changes that have been made do not make the game better in the opinion of a lot of players. Add new content dont change existing content.

    If you look through the forums many people have been asking for a SECOND SERVER WIDE arena - not the merging of the arenas.

    Many of us said when the change to GWF was announced for server 11+ that we did not like the idea.

    So please dont change what we already have, give us new content. Make a second server wide arena with separate rewards
    Add new server wide cities to compete for in GWF with special buffs
    ideas for special buffs
    NL bonus
    regenerate stamina faster
    free stamina - some amount per day
    reduced cool downs
    Im sure we could come up with more

    BUt if server 1 gets only 1 server wide arena and gwf is changed to be like servers 11+ I will probably quit playing and I don't think I would be the only one.
    I agree. I have come to appreciate what we have on server one. If it totally changes overnight I won't be here any longer. I know that Tynon hasn't committed to anything yet, but the fact they are fishing says enough.

    1. An EXTRA (Elite, Bonus, Weekly, Top 50) Server wide Arena is needed, imo.
    2. An EXTRA Server Wide GW with SEPERATE cities at the server level would be a good improvement.
    3. Adjusting certain issues that are happening daily is also needed.

    Merging all Realms is not good. This will completely destroy server 1-10. People started this game with at least the idea that they wanted to spend money to be the best in their realm, not the server. It would be changing the whole dynamic for people and in my opinion isn't the way to go. It's already tough enough to keep peace in a realm arena, I cannot imagine if all we had was a server Arena where the top 10 players got everything, lower players nothing. These idea's have to be EXTRA, not replacements. I wouldn't buy a Ford Mustang if it was going to magically morf into a Honda Civic 4 months later, and I wouldn't want to keep it if it happened without my consent.


    -- Deuc

    Quote Originally Posted by Peeta Melark View Post
    Andy this is a huge exploit that Deucalion has posted. Why aren't you editing or deleting it?

    "Thank you for your constantly supporting on Tynon!"

  8. #8
    Guild Warfare changes might include collapsing the bonuses so that more guilds could acquire them. For example, instead of needing to hold 5 cities to get 100% increase reputation gain, you would only be able to hold a single level 3 city, and that city would give you 100%. Same with 1 level 4 city to get 150% more coins. Just possibilities.
    I think that as this is described, I like it. I don't think the naysayers ranting about it really paid attention to the fact that each guild can only hold one city, not all the cities for multiple bonuses. I think that this idea will actually increase the number of active guilds because bonuses will be spread out a bit.

    Also, I love the idea of a server-wide elite arena in addition to the current arena. More server-wide events would be nice because they increase competition.


    If I get a wish list, my big one is that I'd like to see pvp returned to what it was, 5-10 level range, unlimited hits; remove the 100gem charge for removing lvl4+ chips.

    Other than that, I really enjoy the game.

  9. #9
    Quote Originally Posted by BigPapa View Post
    I think that as this is described, I like it. I don't think the naysayers ranting about it really paid attention to the fact that each guild can only hold one city, not all the cities for multiple bonuses. I think that this idea will actually increase the number of active guilds because bonuses will be spread out a bit.

    Also, I love the idea of a server-wide elite arena in addition to the current arena. More server-wide events would be nice because they increase competition.


    If I get a wish list, my big one is that I'd like to see pvp returned to what it was, 5-10 level range, unlimited hits; remove the 100gem charge for removing lvl4+ chips.

    Other than that, I really enjoy the game.
    See here's the problem this thread has become very convoluted.

    We did read it exactly as it says and did have comments about it. If you were to on servers 1-10 have 5 level 3 cities that give 100% rep bonus each and limit it to holding only 1 city of this type. Then there really is no change for the guilds who own those cities now. It will cost the smaller guilds more guild funds weakening them further. Becuase now of only having maybe 1 other small guild in your realm to outbid you have to outbid the 2 or 3 other small guilds in 4 additional realms.

    There have been some other ideas that were a spin off of this statement as well.

    Most of the nay sayers have said dont make 1-10 like 11+ instead how about this idea or that idea. Most if not all of those ideas have been great and worth looking into and discussing further.

    Problem is theres been alot of different ideas and others are not jumping on board any particular idea making it stand out.

  10. #10
    Quote Originally Posted by mattp169 View Post
    See here's the problem this thread has become very convoluted.

    We did read it exactly as it says and did have comments about it. If you were to on servers 1-10 have 5 level 3 cities that give 100% rep bonus each and limit it to holding only 1 city of this type. Then there really is no change for the guilds who own those cities now. It will cost the smaller guilds more guild funds weakening them further. Becuase now of only having maybe 1 other small guild in your realm to outbid you have to outbid the 2 or 3 other small guilds in 4 additional realms.

    There have been some other ideas that were a spin off of this statement as well.

    Most of the nay sayers have said dont make 1-10 like 11+ instead how about this idea or that idea. Most if not all of those ideas have been great and worth looking into and discussing further.

    Problem is theres been alot of different ideas and others are not jumping on board any particular idea making it stand out.
    I think the problem is too, is that that the moderator who started this thread really isn't managing or trying to scope the discussion. Reading back the original question now sounds like a yes or no answer about removing cross-barrier realms to arena and GW.

    I think the answer resoundingly is "no" from all the replies. Many different fixes and ideas have been proposed, but I think we are all wandering away from the original question from lack of guidance, having heard nothing back from a moderator about any of this for days now.
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