I am the host of one of those guilds that holds all cities in a server wide warfare, I think if we had more cities, it would be impossible for one guild to hold it all and it would increase general competition, make it 10 rep cities, 5 coin cities and there it goes, different cities with different bonuses for higher lvl cities would be appreciated too, since it takes so long to lvl and then you get an useless city like lvl 5 city, cities could give you like 10 stamina in a lvl 5 city, they could give you an extra pirate hunt, bonus on lab rewards...

Point is with more cities, having enough small guilds to fight against and one or two powerful ones, and super cities wont be able to hold them all, majority, of course, but battles would also be more interesting....

Though more important that all that is to FIX THE WARFARE GLITCHES, there are too many of them, offlines are all sent to one defending city, even the people who come late to warfare, which in my guild is a good share, it is all to the same city, so it is menagable, but still not fair, attackers dont heal at D sometimes, defenders dont heal at G sometimes if they are offline, some days it takes 3~6 rounds for the battle to happen, people can jump camps at will, by exploiting glitches, which no one is punished for, at this point I would much rather seeing what we have fixed then more glitched features added....