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hi all! i was reading the feedback for the past half hour and it seems that most of feedback is provided by what people don't want to loose and their experience at their current servers...
I believe feedback should be provided by what would make game more interesting ---> interesting means you need to really work hard to earn something and yes possibility to not win even if you give your best shot. So by loosing you need to find other ways (change strategy) to win and be competitive... isn't is a strategy game after all?
Also, i wouldn't consider current experience with the existing servers is enough to judge the results of a change in guildwars. The reason is that on servers 11+ server wide wars was implemented before strong enough guilds were created in each realm. So it was very easy to just move to the strongest guild of the server. In order for guildwars to work you need to have lots of guilds to fight each other. So you need to give enough opportunity for guilds to evolve.
In general, it seems for some reason not many guilds are created and stay alive... this is what you need to sort out. Maybe it is because you have so many servers? so really active players are split all around?
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