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Thread: Feedback Requested: Cross-Realm Arena and Guild Warfare

  1. #151
    Ironheart WickeD's Avatar
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    This is the first game in 8 years i am playing which is a huge annoyance , no progress what so ever unless you drop few grand cash, being a VIP 6 member & 3 months on the server i am struck at one heroic boss for 1 month now. Tried all sorts of runes all sorts of formations and all heroes which can help me get past a boss, but its mere waste of my time. The fun i am getting out of the game absolutely nothing. Please dawn if you guys can't make a better game please do not rob our pockets.

  2. #152
    Quote Originally Posted by Dawnseeker View Post
    Right now, each Realm (Fire, Water, Light, etc.) has its own division for Arena and also Guild Warfare (on some servers).

    We're considering removing the barriers between realms and letting all players and guilds on a server compete in these events. We think this will increase competition (and thus the fun!) of these events and give a real estimate of who is strongest! We want to get your feedback on this. Please let us know what you think!

    Guild Warfare: All guilds will compete for the same cities, regardless of Realm.
    Arena: All players will fight for ranks in the arena

    Do you love it? Hate it? Have ideas or suggestions? Let us know!
    I hate that idea. Each server starts at different times. Each person that has played for months already has advantages that new players do not have. The way it is now is working.

  3. #153
    Quote Originally Posted by Wildflower View Post
    I for one would love a new challenge and the idea of an arena where the prizes are better and the top can fight, even if it would be a weekly event.
    To be far though, it would be interesting to do it for all power levels as the top already gets many advantages.

    I would also be very happy with a weekly arena shuffle though, just to make it more interesting. But then I think the moving should be reinstated like it used to be; one place at a time so you can actually get to stakes you want.

    I would support the idea Villainx has posted. It would also gives lower powered players acces to the top 3 in arena for realm and help them grow more. I would like to be able to have the option to be in one or the other at certain times.

    Instead of changing guildwars, I would love to see Realm wars as an event. This will keep the difference between realms alive and would be interesting as not only power but also strategy and politics could play a factor.
    One could make an alliance with a certain realm for instance. I think it is good to keep this seperate from the already existing guildwars, but could also apply to cities (or even countries ).
    The prizes could contain objects as gems, heroes, spiritplans dependent on gear already in place - or - buffs such as garanteed succesfull sail (by protection buff once a day), Stamina bonus once a day, double pvp loot gain once a day, double frags once a day.

    It could be interesting to change GW, but I think it would be unfair to take away the already existing buffs.

    Other feedback:

    - Please reconsider the costs of the lvl4 gem removal. I feel it is ridiculous to put that in place, it is way to high.
    - Please give the option to search for players by name in rankings
    - Please add option to change name of the guild.
    - Please add at least ONE new hero.
    - Please make more lvl 60 runes (or lvl 80 ones)
    - Please consider a way to make carib more accesible for lower powered players or add an extra feature on assistant so one can make 100 if not done banish and sail. This hurts the smaller players most and makes getting a full assistant nearly impossible on the newer servers where one guild rules and others can't grow to generate some real competition due to the banish hours and sail failures. Only addition needed is an extra fight count to make it to 100.
    - Please consider resets on saint to be specific, so you don't have to reset all, but can chose to remove 1 saint.
    - Please consider adding sidequests to keep the game from being too repetitive and players getting bored and quitting.
    EDIT:- Please do something about the fact that stars are taken away when medals fail. Fail percentage is really high and then when stars are taken it is a slap in the face.

    , ty for asking feedback!
    I agree with this, I wish these threads would have a like button and a dislike button so we could show support, without having to reply to them.

  4. #154
    dont play this game they took my gems

  5. #155
    I'm playing on server 39 where GW is already the same for all (3) realms. For that server, it's a good idea. There's only 1 guild in each realm, so having a GW for each realm would result in no competition. On the other hand, it would strengthen the guilds in the weaker realms and encourage having more active guilds per realm. This might have been different if the server wasn't so empty of players (while they keep creating new servers claiming the old ones are "full")
    As for the arena: that really should be kept apart. It's a competition between players, not guilds. If you combine that too, there's almost no reason left to still have multiple realms. On our server, we have 3 guilds because we have 3 realms. Make realms useless and all players will run for the top guild, leaving a server with only 1 guild that dies in a hurry because it's not fun to play.

    Conclusion for 39: combine arena: NO, split GW: maybe

  6. #156
    Forum Moderator Morgan le Fay's Avatar
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    Quote Originally Posted by tynon_2890754 View Post
    I'm playing on server 39 where GW is already the same for all (3) realms. For that server, it's a good idea. There's only 1 guild in each realm, so having a GW for each realm would result in no competition. On the other hand, it would strengthen the guilds in the weaker realms and encourage having more active guilds per realm. This might have been different if the server wasn't so empty of players (while they keep creating new servers claiming the old ones are "full")
    As for the arena: that really should be kept apart. It's a competition between players, not guilds. If you combine that too, there's almost no reason left to still have multiple realms. On our server, we have 3 guilds because we have 3 realms. Make realms useless and all players will run for the top guild, leaving a server with only 1 guild that dies in a hurry because it's not fun to play.

    Conclusion for 39: combine arena: NO, split GW: maybe
    This is where the dilemma is. For the current seperate servers 1-10, a cross-realm GWs and Arena would be a fail, namely the big players are used to having the rewards and will go where the profit is. Even if the number of cities held is capped, instead of having 5 strong guilds and some small ones, that'll be whittled down to 3 with possibly two lesser guilds. Put a member cap on that and you'll throttle the life out of what's left.

    For you it's working out well and you have enough competition to make it work. Yours, however is the exception not the rule. Very often in the 11+ servers a uber-guild evolves.

    Forum Moderators are volunteers and are unable to fix in game problems

  7. #157
    IMO the entire Guild, GWF, and realm system needs re-evaluated. The current systems on both 1-10 and 11+ do not encourage competition.
    However any changes should not create a situation that will kill of any server, but instead revitalize all servers.

    The most important change needed is GWF fixed. Its glitchy and buggy. Refreshing for rewards should not be necessary.

    I believe another important change to help smaller guilds build up is to remove the need to upgrade the science museum. Merge what techs are available and what level you can upgrade them to the guild level itself. Requiring two separate upgrades costs too much in guild funds and time. By merging these together you will allow smaller guilds to have access to more tech and possibly allow them to grow more.

    I believe part of the solution is to make each city give max buff. SO level 3 cities give 100% rep. And this must be combined with adding additional cities. However there should be no cap on how many cities you can hold, just a cap on the buff. SO you can only receive 100% rep bonus even if you hold every level 3 city. Capping the # of cities you can hold only makes it easier for uber guilds to defend. If they only have 6 cities to defend against 4 other strong guilds and 3 smaller guilds that is easier then say if they held 9 cities and had to defend against 4 other string guilds 2 medium powered ones and 5 smaller guilds.

    I also believe there needs to be cities for level 2 guilds to obtain. Allowing new guilds to get into the fray faster.

    Reducing cool down times may prove beneficial on brand new servers but would have little to know effect on established servers except for level 6-8 cities

    Limiting guild members on a brand new server may actually work, but could destroy established servers unless some type of compensation is given as in the creation of a new guild that is already at level 5 or 6 for the players who must leave a guild due to a member cap to go to and still be at the same place they were guild level wise.

    I also believe removing the realms entirely could be a possible solution as well for guilds and GWF. However this would really destroy the arena system as it is now. SO to do that would require a completely revamped arena model that is teired in levels allowing passage up but not down in the teirs allowing multiple players to achieve rewards or to reduce or eliminate rewards in arena to remove the major focus of being in the top 10 of your arena daily. However there must be a reward for achieving success in the arena otherwise the arena becomes pointless.

    however no one idea mentioned is a fix all for everything everyone would like. I believe it will take a melding of many ideas to come up with a suitable solution that
    A. makes most players happy
    B. revitalizes all servers
    C. Helps extend the life of servers and the game in general

  8. #158
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    i gave up long time ago. only play now and then for idk...

    just change the +15 moral sanctifying to something else..... maybe ill be back more

  9. #159
    Lightbringer Deucalion's Avatar
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    Quote Originally Posted by Llucs View Post
    i gave up long time ago. only play now and then for idk...

    just change the +15 moral sanctifying to something else..... maybe ill be back more
    A friend of mine got a +15 moral saint on Calvin and it messed up her Banish events badly, even if she keeps her overall moral below 80-90. It's quite simply a useless and troublesome saint to have.


    -- Deuc

    Quote Originally Posted by Peeta Melark View Post
    Andy this is a huge exploit that Deucalion has posted. Why aren't you editing or deleting it?

    "Thank you for your constantly supporting on Tynon!"

  10. #160
    I hate that each realm does not have its own cities on server 78 is there anyway to fix this so each of the three realms could have their own set of cities PLEASE!!!!! this is worse than server three cause one CC user has all the power and it would make game play more fun if each realm had their own thanks

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