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Thread: Feedback Requested: Cross-Realm Arena and Guild Warfare

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  1. #1
    Ironheart VillainX's Avatar
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    I mentioned in another thread that I would like to see a server wide arena, but perhaps I wasn't clear on what I meant... I was referring to making an "All Star" arena of sorts. SEPERATE from the realm arena, and separate rewards for such. If tynon were to make arena full server and do away with the realm arenas, It would DRASTICALLY reduce most of the top 10 in each realm daily income. With the recent change to Blacksmith and Talent Queues, it's getting hard enough to keep up as it is. Doing this would would be a setback.
    Quote Originally Posted by mattp169 View Post
    I would say arena wise make a server arena and a realm arena and you can compete in both - maybe have to be in top 100 of realm arena to get into server arena
    This would be great, except I would personally make the rank needed to be able to enter it 50, or 30 and up, as to make it more of an elite arena.

    As far as guild warfare being cross server. I don't like the idea of losing EVEN more benefits with yet another change. I know you have already put this into effect on servers 10 and up, but to take away our rewards for what we are currently holding AND defending daily is ridiculous, and EVEN further contributes to the ever growing power deficit for non VIP players. If you guys are phasing in a total "pay to play" system, be up front with us about that so we can decide if we want to move on to other games, or stick it out here. It seems that is the direction it is headed with all the changes. I know some wont agree with me but that's fine. Everyone has their own opinion and rightfully so.

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  2. #2
    Forum Moderator Andy's Avatar
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    Now will this affect the picking of the 'statues' for Heaven Palace?

  3. #3
    Ironheart
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    The Guild Warfare competition already happens this way on server 34-Forge of Hephaestus. It's good and bad. Bad because one guild has the majority of powerful players on the server which would require a number of smaller guilds to coordinate to have any hope of bringing that single guild down. Good because there is certainly competition over the cities (if most of them are still owned by that single large guild). I almost think it would be better if this were separated by realm because quite frankly the power imbalance between realms on my server is rather dramatic.

    The Arena combining I don't support unless Arena rewards are dramatically increased for the top 30-50 players (10 player count per realm at least, so 3 realms gets 30 players good rewards at minimum). If rewards stay as they are I am emphatically against this change. If this combining happens, you would have to make the top 10 start out around what top 1 currently receives, and top 5 go up from there. Otherwise it wouldn't be worth being in the top 10 or top 5 in the way it is worth being in the top 5 under the current system.
    Last edited by Klepto; 09-27-2013 at 09:46 PM.

  4. #4
    Dawn, honestly I think this is one of the worst things for this game.

    As yall have experienced with the servers 11+, realms become irrelevant, which is why you only have 3 now. Also, as was said when the original announcement about this came out, this change will force the strongest players on each server into 1-3 guilds (depending on how well everyone can get along) but you wont have more then 5 guilds really fighting.

    Instead it will further imbalance the game, kill competition, push the company to increase server roll-out, server mergers will come quicker then they will now, and many more people will start to leave guilds where the top players leave to consolidate power.

    Quote Originally Posted by mattp169 View Post
    Well what will happen to all the cities we own on servers 1-10 if this happened?
    If you remove all the barriers for cross realm warfare whats the point of having realms. Just get rid of realms altogether.
    I have a feeling that this is where they are wanting to get to. Think about it, in 6 months more, when end-game stagnation sets in, how would they merge things the way they are now? They have to start streamlining, at least thats how it feels to me.

    Quote Originally Posted by Andy View Post
    Now will this affect the picking of the 'statues' for Heaven Palace?
    Most likely it will just be the top 10 from the server arena, since realms will, for all intent and purpose, be completely useless. In fact, there really will be no reason to have realms after this change, so I can imagine they will ditch them on new servers.

    Now to see how interested in our feedback yall are. *holds breath*

    EDIT:
    I realized I was a Debby Downer and didn't even offer any ideas, so here goes:
    ~Finally fix WB last hit, people still have all different kind of timers.
    ~Add some kind of "guild ragnarok" event, it has been suggested here before.
    ~Finish developing heroes for the remaining titles.
    ~Fix the rep cost for higher titles, its RIDICULOUS.
    ~Develop more double effect runes, maybe one specifically for magi.
    ~Remove the level 10 rune cap.
    ~Allow for a server-wide weekly event. Reward could be double contibs for the week, increased chances of meeting an old hag rune keeper, all frags count as two...possibilities are endless.
    ~Finally reveal the new ways to get plans you mentioned a month ago.

    Thats just a simple list of my ideas...
    Last edited by Bubba87; 09-27-2013 at 10:59 PM.

  5. #5
    Ironheart
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    Quote Originally Posted by Bubba87 View Post
    ~Finally fix WB last hit, people still have all different kind of timers.
    ~Fix the rep cost for higher titles, its RIDICULOUS.
    Elaborate on your definition of "Fix" for these two items, please.

  6. #6
    Quote Originally Posted by Klepto View Post
    Elaborate on your definition of "Fix" for these two items, please.
    WB last hit: Pretty simple, for some people they get the 1minute timer, others are getting the remainder of their regular timer, meaning 1minute from when their last fight started NOT 1 minute from when Rage mode starts, as is suppose to be

    Fix Rep: 10,000 daily upkeep for general...? Really? Without coining for rep in the fair, how do they see this as a feasible rep daily upkeep? Granted there is not any title above this, and as far as we know there are no demotions, but still play this out. Since arena rep is capped at 100, you get lucky and use your 10 attacks/revenges and each person gives you 8 rep, now you're up to 180. That leaves you 9820, meaning you need to get almost 3275 per event (WBx2 and Rag)...

  7. #7
    Ironheart VillainX's Avatar
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    Quote Originally Posted by Bubba87 View Post
    WB last hit: Pretty simple, for some people they get the 1minute timer, others are getting the remainder of their regular timer, meaning 1minute from when their last fight started NOT 1 minute from when Rage mode starts, as is suppose to be
    To add to that note, this isn't a "fix" per se', but you can actually tick the timer back to the rage mode countdown by leaving banish then entering right back in. Be warned though, in doing this you take a chance at missing the rage ending as you aren't sure where the timer is for rage mode... So as I said, it's not a fix, but sometimes can be used to get you back into the drawing for 10m.
    VillainX - Wrath of Odin - Dark Realm - \/\/h○®εh○µ§ε


  8. #8
    Okay 2 arenas I like that idea from matt169 But to change GW at this point on servers 1-10 would kill those servers. On server 2 we have a handful of major coiners whose power lvl is so high that the average player/coiner could not compete against. The fall out of this cross realm GW would be the death of server 2. NOW if you could make a Champions arena the was for the top 50 on each server to enter and compete in then that would spark some fun. Heck even if the Champions arena was just for the top 10 in each realm that would still be exciting. Like heaven palace you have to fight to get in it each weekend and work to get to the top of it each weekend, and the rewards in this CHampion arena could be not like the current arena but based on the end of the weekends placement. 1st 200 gems 2nd 100 gems 3rd 50 gems with the 47 players (based on 5 realms, top 10 from each) in it getting different lvls of coins or credits as the payout. Or gear script packages not just gear scirpts like from heroic bosses. I ask that you not kill the servers 1-10 with cross realm GW.

  9. #9
    make it realm wars rather than guild wars....

  10. #10
    I believe that Pirate sailing is another bad situation. There are other Realms all sailing together. The higher guilds NEVER give lower power ships a chance. I don't care for myself because I am over that disappointment. Realms should only be able to attack. and not have Demonic, PK, and Adversary attacking Warriors. Or if that doesn't work have if you are over 5 million in ower you can only attack another ship over 5 million in power. Thanks for you time

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