Quote Originally Posted by Andy View Post
One way would be to have the part of any initial morale, either from runes or Saint buffs, over 100 be added after the first moral is drained. Regular morale that is acquired trough battle of set of 6 equipment buff would not be affected and will all be drained every time.

For example

Rune Morale +110, Saint Morale +15, Set of 6 Equipment Buff + 50
Initial Morale 100
After first drain 75 (50 from set of 6 buff, 10 from rune and 15 from Saint Morale)
After 2nd drain 50 (only from set of 6 buff)

If the Morale was over 100 when the drain happened it would not affect the above numbers.
I believe this is how the initial game designers intended it to be.

Otherwise why bother making the morale bar orange and red (for 200% and 300% morale).

It seems that somewhere along the line this idea was not implemented or was scrapped yet the graphic has already been coded in.