I considered the morale bar possibility, but that's not it because what actually made me really notice the source of the damage difference this morning was I was doing tremendously higher damage than usual in the Labyrinth, and I didn't have full health at the time. I kill enemies there in one hit since Bloodstorm hits first, so his morale bar didn't have a chance to increase.
I had considered stars being a factor before, but that didn't make sense. I had considered a number of things but I didn't put two-and-two together until the controlled environment of the Labyrinth opened my eyes to the only possible cause.



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