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Thread: Bloodstorm's Hidden Passive

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  1. #12
    Ironheart
    Join Date
    Jul 2013
    Posts
    369
    Quote Originally Posted by Herby View Post
    It's percentage-based. The higher the percentage of health lost, the higher Bloodstorm's damage becomes.
    Don't speak in absolutes unless you know for sure. It could be based on the flat value of missing health, or it could be a multiplier on Continuous Rage instead of on Bloodstorm himself. At this point we don't know for sure whether it's strictly on percentage, or on health totals. I'll be conducting a test on this tomorrow to verify which it is (easy to do by reducing his total health by stripping him of his relic and health rune).

    So again, unless you've actually conducted tests yourself and verified with some kind of repeatable test that it's percentage-based instead of missing health value-based, then don't talk in absolutes, because it's not conducive to obtaining a meaningful understanding of mechanics. I appreciate your enthusiasm and desire to respond in my thread, but we need verifiable results, not gut feelings, in order to understand the true nature of the passive.

    We still also don't know whether the damage increase applies to Bloodstorm's physical attack instead of only Continuous Rage. That's another test that must be conducted.
    Last edited by Klepto; 10-01-2013 at 08:15 PM.

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