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Thread: Capturing Cities

  1. #11
    Lightbringer TrueGod's Avatar
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    May 2013
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    Quote Originally Posted by WarKnight View Post
    no guild should be able to hold more then 3 at 1 time
    Can u explain why not ??

  2. #12
    Defending multiple cities can be tough. Would it be possible to give hosts and vice hosts the option for different colors in guild channel? This would make defending a lot less confusing.

  3. #13
    Guardian Vaki's Avatar
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    May 2013
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    iDeadly
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    I think a guild should be able to control as many as they can handle. It isn't TynonNo1's fault they are good. If the other guilds in the light realm that were level 3 ponied up and communicated, they could very easily have them defending all 5 cities in 1 night, thus making it very possible to win at least one of those cities due to limited defenders.

    If a guild can successfully gain control of and maintain 5 cities, they shouldn't be told they can only have 3 of them. It's a war game, no empire was every told "No, you cannot attack this country because you already own too many."

    In the end the success they enjoy will catch up to them, provided the other guilds in the realm play it smart. iDeadly managed to get up to 4 cities at once then the other guilds in the Fire Realm got smart and got us divided really thin and now the city count has evened out.

    At the same time, a game shouldn't go out of its way for one guild that powerhoused it's way through into attaining all the cities they possibly can. Yes, it is amazing that you guys repetitively maintain 5 cities and I'm not trying to take away from that. However, you can't expect them to open up the next tier of cities for you just because you earn the first 5, if they did that, by the time everyone made it to level 4, you'd be on the level 5 cities, and it would make it impossible for anyone to catch you. (Granted the seem to be hard pressed to catch you anyhow.) So far as rewards go, your missing out on about 550k coins/creds and 50 contrib pts a day. However, you are enjoying a 100% reputation boost. Rep is harder to come by than coins or creds, and the bonus buffs from contrib points aren't really anything to phone home about anyways. I'd say the reward for holding 5 cities consecutively massively outweighs the rewards you would get if you were fighting every day for other cities.
    Last edited by Vaki; 06-13-2013 at 04:56 AM. Reason: Elaboration

  4. #14
    Justice
    Join Date
    May 2013
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    1,037
    I concur with Vaki. We own 5, the 100% buff is well worth it. The other guilds here have the opportunity to take one, and glad they try. It's what its about. We are currently saving for guild 4... and no, don't give that away we should earn it. We all have the same opportunity. Eventually i hope that we get inter-realm wars, that would be great fun.

  5. #15
    Some guilds are just too powerful and they will have all the cities.If you move up to level 4.Those are the cities you should keep and leave the level 3 cities to the smaller guilds.Give the little guys some cities fore petes sake!

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