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Do you really mean that the system that waits for you to kill a boss then gives you a reward
ISN'T trading that reward to you when you meet the
"sets of rules, conditions, security concerns, and other factors"
that are in place to trigger the event? I wholeheartedly disagree.
The parameters may be different but those can be adjusted.
The interface needed would be different as well.
BUT if a parameter/condition that now requires a boss death is changed to having killed a boss of a specific level
then that BASIC module can be modified and used elsewhere. Isn't that what is done anyway?
A new label makes it a new module.
Aren't the security measures already in place?
Believe it or not, I do understand how trade works.
It could simply be tied to the mail system like in LotRO.
Then there is no need for a trade interface at all.
Just tracking.
If the USPS can track mail so can Tynon.
All you would need is a tracking system that counts how many items a player mails and how many are received.
Yes, it would also have to verify a player can use that level of gear. The game knows that already.
That could be displayed in the mail window itself as well. Plans sent and received.
Mail, another shortcoming of this game.
You should be able to click on a guild mates name in the guild list and send a mail.
That would then allow an item to be easily sent.
Now that I've done all of the thinking all the devs need to do is implement it.
Don't give me any BS about it not being that easy.
It IS that easy.
The thousands of dollars they scoop up every day make it that easy.
Gorgon
Last edited by jweb_4_8938282; 10-09-2013 at 08:14 PM.
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