Wow.
I think a member of a super guild feels a bit threatened by a level 36 with with lousy gear
being able to quest a bit more easily.
It ISN'T just about the pvp here. There is a quest line that people play.
Unless you coin it can take weeks to beat a boss.
Yes, formation and runes help.
But if the gear isn't good enough then the runes and formations are nearly useless.
Every single negative comment by top tier players reinforces my belief that a LIMITED trade system is needed.
That they hate the idea is the proof.
EVERYONE could trade. Your place in the pecking order is secure.
How could people enjoying the game and potentially paying to play be a bad thing?
And LAZINESS, (*stares at Herby) has nothing to do with it.
The game plays itself. How could ANYTHING be any lazier?
VIP3 allows stakes to be auto collected.
Players use bot's to raid stakes then auto-collect the loot.
THAT'S LAZY.
Trading a plan that somebody needs isn't LAZY.
The code that gives you a HB sword when you kill The Re-Animated, that's lazy.
When you kill him for the 20th time and receive the 20th weapon plan, that's lazy code.
"That's just bad luck." you say?
"Oh No it's not" Say I.
It's lazy code.
As for the difficulty of implementation, well, all the bugs in the game point to that possibility.
But there is a trade system already in place. It would just need a different interface.
"What trade system?" you ask?
Why the system that trades with you every time you kill a HR or WB or anything else in the game.
"It can't possibly be altered to work like that!" you cry.
Pshaw, say I.
It could. It can. The simpler the better.
Use that which is already in place in a new way.
Heavily LIMITED trade should be in the game.
Gorgon



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