Quote Originally Posted by Deucalion View Post
I agree with you when it comes to looking back at the investment made. I can say with 100% accuracy that I would not have spent what I spent, when I spent it, if I had known where i'd be today. I wish they'd let spenders use a one time only "reset button" on servers 1-10, honestly. We all jumped on the spenders bandwagon to get a good lead in the game, only to stare at a brick wall for weeks and allow the others to catch up. I personally was very miffed at this, and it shows on my characters progression to date. I have not spent more than $5 in weeks now, only doing whats needed to stay caught up "free" now. We need a very large breath of life blown into these servers, or I am afraid that more will fall into the same pace. I will always spend money on a game that I enjoy playing, if it will give me an edge and at the end of the day doesn't make me feel ill. I cannot say that right now. A trading system integration may help this situation some, but it won't solve it. We need an expansion pack of sorts.



lol
lol I'm on the same program. It's completely possible to ride out the uber-guild bennies, well...endlessly, I suppose. I certainly don't see a reason to spend more than I already have, and consider what I have spent as being too much for the result. I suppose I can blame myself for not doing the homework or server spying before I jumped in and started investing in my character, but if I had this knowledge up front I'd simply spend $5 at the beginning of whatever server caught my fancy and just ride that out. At the beginning, even the person who inevitably is 40K power within 15 minutes of the server opening can only control so much, so you have a couple weeks where it's tooth and nail that are really fun.

This game is fascinating in alot of ways. It's the only one I've encountered where there really seems to be an adversarial divide between players and devs. I think it's based around Tynon resembling a casino more than a game. For example, in another game (which I'm not naming, so devs reading this please don't delete this post) there are regular Q&A sessions, and complete transparency in what's going on. "Why can't we have this?"..."Well, because our intent is to provide this, but not that" kind of thing. Somehow I always feel like there's a sleight-of-hand going on here, but I don't think that can be helped in a system where your investment may not pay off in the way you anticipate as a gamble, and where the devs represent The House, which always wins. Sometimes I just feel like a bit more openness would go a long ways, or being able to ask these forum questions in a real-time fashion. I think players here are shareholders, and no shareholder wants to be left in the dark about where the investment is going or what the vision for the future is.

Totally agree on the expansion pack. Maybe there's just not enough wiggle room for more changes to the way it is now, but some kind of expansion where you can import your character into an open warfare kind of situation. Open to all servers, detached from the rest of the game so people don't have to worry about protecting their current investments.