Quote Originally Posted by hildebr7_7379592 View Post
I wouldn't mind if it affected all guilds the same on my server (30) but I seem to be the only host with this problem - put known afkers on to defend and they inevitably wind up attacking - the only ones who are defending are the ones who are on at the start.

The only solution I've found is to not assign anyone on attack. Put everyone on defense.

It might be an issue of afkers following the host's assignment - they go where I go. I need to do more experimenting.

Still - it's clearly not a situation of players going where I assign them.
same here, it doesn't seem to affect everyone..drawing patterns it seems to inflict the top guilds more than others, based on the different server's i've played on..for the one i'm on now it's not just the afk defenders, it's everyone..one theory running around is that the "glitch" won't be fixed, because it's an equalizing measure similar to HR boss/cerb stat lifts, and similar to a higher rate of gem stakes/leader card drops in the weakest realms..i.e., if 1 guild dominates a server it's more likely to go dead..a few key losses here and there keeps things alive, and the competition going..

reference that in less than a day the random daylight savings issue with GW occuring during Rag was fixed..pretty much an immediate solution..yet most of these GW threads are months old, and you get no response from customer service other than "we know about it..sorry for the inconvenience.."