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Thread: Patch Preview: New Heroes, New Skills, and a Grand Tournament!

  1. #31
    Guardian
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    Now we're talking. Thanks Dawn!

    Any progress updates along the way would be appreciated.

  2. #32
    Justice
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    Quote Originally Posted by Herby View Post
    I share the same sentiments as you regarding the championship.

    From a logical viewpoint it doesn't seem possible or fair. Taking the top players from each server, how can it be justifiable for someone of 40m power fighting someone of 5m power, both of which are their server's respective top players.
    The way i read that is the top players from all servers, not the top from each server .... so it would be top players regardless of server. When you do a "king of the hill"/"best of the best" type contest it can't be watered down with handicaps and boosts or it is not a true test of strength and ability, that makes it just who can boost the highest and gives advantage to power level. Hope they don't do that. Actually, if both players boost the same it is still even, but Tynon makes the money off the boosts, so leave it alone. Love the watching and betting aspect!! That's great fun.

    The only other question i have is does this take place of the ideas of a server GW??
    Last edited by MisChief; 10-15-2013 at 02:26 PM.

  3. #33
    Forum Moderator Andy's Avatar
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    Quote Originally Posted by mattp169 View Post
    First off Specwar of server 1 or Coldlunar of server 2 will be the ultimate winner. They have everyone beat by about 6m+power. This will all boil down to servers 1-10. Newer servers do not stand a chance against servers 1-10 so why should they even get involved? SO all this effort is going into this for what? A 3 day event that happens once. I would hope that if this idea does come to fruition that it happens monthly or something so its not all done for a one shot deal. Because if it is a one shot deal I would rather have the team focusing on totally different things. Also trying to make it so cross server war fare is convenient to all the time zones may not even be possible, so will it be true cross server warfare if some people who could do well in this event cant even participate due to the timing? If they pick a time that both specwar and coldlunar could not participate, how would that show you how you measure up when you cant fight against the 2 strongest players there is? Or if Specwar is unavailable and Coldlunar is? How does that let Coldlunar really see how he measures up?
    In golf they assign handicaps to players to even out the playing field. I have also played in bowling tournaments where this was done too. I think that that type of concept would work here too.

  4. #34
    Justice
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    If you used handicaps to equalize the entire playing field you would not accomplish the battles in 3 days. So in that scenario every player would have to battle every player in Rag style to see who gets into the top 150 (whatever amt they said) to then move forward on determining the top 150 of all servers. Of course not all would join, but a significant amt would. In tennis they have top seeds to cut down on the # of matches needed. Guess you can compare stats, games, sports, whatever forever if you look for it.

  5. #35
    I just think the whole cross server thing is a bad idea, mainly because it is so complicated, is open to cheating, and detracts from fixing glitches and bugs that we have been reporting for weeks and months. And takes away the focus of getting what we all want most of all, the new heroes and abilities. I am glad to see that I am not the only person questioning the sanity and immenseness of this announcement. ANd I hope Dawns statement about wanting to involve us in the development of this game extends to listening to these concerns about this event, and that it may lead to the event being back burnered for more importnat things

  6. #36
    How about getting rid of the map at the beginning of sails. If you get hiot right away you dont have time to ollect rewards due to lag

  7. #37
    Quote Originally Posted by mattp169 View Post
    I just think the whole cross server thing is a bad idea, mainly because it is so complicated, is open to cheating, and detracts from fixing glitches and bugs that we have been reporting for weeks and months. And takes away the focus of getting what we all want most of all, the new heroes and abilities. I am glad to see that I am not the only person questioning the sanity and immenseness of this announcement. ANd I hope Dawns statement about wanting to involve us in the development of this game extends to listening to these concerns about this event, and that it may lead to the event being back burnered for more importnat things
    We are listening to all feedback and we've even taken some suggestions and implemented it in the game. An example of this would be the change to the Baal/Cerb finale because the biggest players would get the last hit every time. Another example is changing Pirates so that players get half the rewards on sailing and half on completion. We do listen, and we've proven it time and again.

    That said, its important to note a couple things:
    • While we listen to feedback and definitely take it into account, we are not putting players as our development lead. Our developers have some very awesome ideas about where this game is heading and that means doing things players haven't asked for and maybe haven't even thought of. We want player feedback and insight on what we're doing, but that doesn't mean we'll fulfill every player.s deepest wish. That would not be any way to run a game.
    • No one on the forums speaks for any other players. No one represents a group of players. Each person speaks for him or herself. Wording things as if you are a group does not get us anywhere. If your entire guild feels a certain way, then each player in the guild should post their feelings individually, so we can get a real picture of what different players are thinking. If someone doesn't want to use the forums, that is fine, there are plenty of people that disagree with that person who also aren't using the forums. The forums are just a sampling.


    We're not able to give ETAs on projects. This is for 2 reasons:

    First, if we give an ETA and we miss, many people will encircle the castle with pitchforks and torches, calling for our heads. We've seen it before and we don't want to make players angry when we could avoid it.

    Second (and more importantly), we use the Agile Method of development which means that based on judgment calls by our developer, things can be completed in a very big hurry during a Sprint. Something that might take another company weeks or months, we can do in days with a Sprint. There might be no movement on other projects while that happens, so we have to always be refreshing our priorities to make sure things don't fall through the cracks.

    One way to think of the Agile method compared to traditional methods is the way Habitat for Humanity builds houses compared to traditional home builders. A normal home builder will have hundreds of employees and contractors building dozens of homes at once and each home takes weeks or months to complete. Habitat has all their volunteers for a specific project on a single job site and as a result the home goes up in days or even hours.

    This is far more efficient because it means we can be more responsive, and get new features out quickly, but it also means we have to be very careful about ETAs because the development director doesn't know exactly when he'll have the people free to Sprint and might not decide to Sprint a specific feature until the resources actually become available. Being Agile means not making short-term promises on time frame, but it also means regular updates and improvements, which you've already seen with dozens of patches since the game launched just a few months ago.

  8. #38
    Dawn quoted me! HE's a fan!

    Turning over development of this game to me or any of us would be hilarious and dangerous. We really just like to know we are being heard. And as of late it sure doesn't feel that way, especially with the other thread that was started about GWF and arena changes. It was sad that so many of us had to " act up" on Sunday night to finally get a response form the Tynon team about our concerns. I think basically what we want is the occasional and semi regular response to our concerns.

    A good example is the power display glitch. How many different threads have been started on this? Many. Many of us know its a display glitch when you craft a new item and if you refresh it fixes it self. And even if youdont refresh if you go into battle you will see the correct power level. And most of us know it really doesn't effect anything. But the only response is to say it doesnt matter, power is just a measurement go into battle, this does not effect the game. When all we ant to see is, This is a known issue and we are addressing it in a future patch, it really does not effect the out come of battles. But we know about it and are planning to fix it in an upcoming patch.

    So just a little more consistent feedback from the Tynon team would be seriously welcomed.

  9. #39
    Quote Originally Posted by mattp169 View Post
    Dawn quoted me! HE's a fan!

    Turning over development of this game to me or any of us would be hilarious and dangerous. We really just like to know we are being heard. And as of late it sure doesn't feel that way, especially with the other thread that was started about GWF and arena changes. It was sad that so many of us had to " act up" on Sunday night to finally get a response form the Tynon team about our concerns. I think basically what we want is the occasional and semi regular response to our concerns.

    A good example is the power display glitch. How many different threads have been started on this? Many. Many of us know its a display glitch when you craft a new item and if you refresh it fixes it self. And even if youdont refresh if you go into battle you will see the correct power level. And most of us know it really doesn't effect anything. But the only response is to say it doesnt matter, power is just a measurement go into battle, this does not effect the game. When all we ant to see is, This is a known issue and we are addressing it in a future patch, it really does not effect the out come of battles. But we know about it and are planning to fix it in an upcoming patch.

    So just a little more consistent feedback from the Tynon team would be seriously welcomed.
    Your behavior on Sunday had nothing to do with my post. I did not even see it as I was not around at that time, but I'm quite sure the mods do not appreciate the rules of the forum being violated, and neither do I. Nor will it be tolerated.

    The development team has been working on these features and decided they were ready to be announced last weekend, so I made the post on Monday when I got in.

    As for your feedback not being considered, it seems to me that no matter how much we solicit and collect feedback, some will not be convinced that we are listening. It doesn't seem to matter that I made a thread specifically asking for player feedback about several concepts, we were deemed to "not be listening" because I didn't run a commentary on feedback that was posted.

    Feedback threads are very simple, and I'll post this in future feedback threads.

    We post about some ideas or concepts that we're implementing or considering. Players offer their comments. Multiple developers, who do not post on the forums, browse the thread at their leisure to get a feel for potential issues or concerns that may arise from the development. They make decisions accordingly. I intentionally do not get involved in the discussion because I don't want to become an "Ask Dawnseeker" thread or for people to address other concerns to me simply because they believe they have my attention.

    I can only state this so many times in so many ways: Multiple developers read the feedback threads, and they don't want to see my opinions. They want to see your opinions.

  10. #40
    Ironheart
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    Quote Originally Posted by Dawnseeker View Post
    I can only state this so many times in so many ways: Multiple developers read the feedback threads, and they don't want to see my opinions. They want to see your opinions.
    The other factor here is that too much input from a Tynon employee can actually skew player responses. I do appreciate when you're able to give us insight into what's going on and offer us updates/news/data, but I realize that when gathering opinions that it's important for "authority figures" to remain disconnected so as not to subconsciously push responders in one direction or another.

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