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The largest problem is the same one they encountered in Evony. They have far to many people that click, play for an hour and then leave the game behind forever. But these dead accounts clog up server space, making the servers, to them, appear full. So they then release another server: repeat, repeat, repeat. They must develop an option to clear dead accounts off of servers to free up space and keep brining in more competition. I think servers that were full of a true 75-85% active population would be far more fun than any you all have previously described. if that means that there are only 40 truly active servers so be it. They will make more money in the long run, and attract more players.
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