Results 1 to 10 of 25

Thread: Infalability is breaking me up!

Threaded View

  1. #5
    Forum Moderator Morgan le Fay's Avatar
    Join Date
    May 2013
    Location
    Clarity
    Posts
    2,023
    Quote Originally Posted by goffdoffing View Post
    Could someone please confirm or dispute the following regarding infalability (break).

    1. Infalability/Break is there as mitigation against enemies blocks and/or counter attacks. Higher break = less blocks and/or counter attacks. Right?
    Basically yes, break counter acts the effects of block. With mages it's slightly different but I'll offer my theories up in a minute.

    Quote Originally Posted by goffdoffing View Post
    2. Skill attacks cannot be blocked or counterattacked (they can be dodged). Right?
    Yes again, but I theorize that break could have have an effect on crits increasing the chances of one landing. It's a thought but whether I'm right I cannot say. Will be interesting to read what others have observed.

    Quote Originally Posted by goffdoffing View Post
    3. If 1 and 2 are true, and Bloodstorm has 100 or more morale, he has no need of the Infalability rune because he is on continuous Skill Attacks. Ok, so is this right?
    It's possible, if you read my last answer try testing it out. I'll be interested to know what your findings were.

    Quote Originally Posted by goffdoffing View Post
    Further,
    Someone I respect told me Mages are "almost never" blocked or counter-attacked. I took Infalability off my Shayd to see if I can catch a block or counter-attack happening (this has only been two days of constant playing) but still have not seen it happen... ok so question:

    4. Is it true that mages are not blocked or counter-attacked (much)?
    Magic attacks can't be blocked, but interestingly a high resistance (block) can reduce the amount of stuns that hit. Likewise for a high hit rate versus dodge. During obversatios I've noticed with a high dodge rune increases the misses of an opponents mage attack. Again it might be worth testing it out for yourself. Better PvE rather than PvP as the value difference is too close to make a judgement

    Quote Originally Posted by goffdoffing View Post
    5. If that is the case, isn't Infalability wasted on Shayd like so many other runes? (morale, crit).
    Crit runes as far as I can tell are useless on mages, however it doesn't mean they should be ruled out entirely, someone might realize how they effect mage attacks. Try testing with break runes to judge the effects yourself. Half the fun of playing this game
    Last edited by Morgan le Fay; 10-16-2013 at 03:08 PM.

    Forum Moderators are volunteers and are unable to fix in game problems

Tags for this Thread

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •