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Thread: What are the best runes per main hero

  1. #1
    Apprentice
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    Exclamation What are the best runes per main hero

    i would like to know the best runes to use for your main hero(BM,warrior,archer). Also whats best for secondary hero. ty for your help.

  2. #2
    Ironheart
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    http://bbs.tynon.com/showthread.php?...cal-Rune-Guide

    That topic will help you out. Runing for the innate bonuses for heroes (also in the guide) is a good idea. Innate bonuses offer hidden power that can be leveraged.

  3. #3
    Lightbringer Deucalion's Avatar
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    Quote Originally Posted by shaneweedman_9129871 View Post
    i would like to know the best runes to use for your main hero(BM,warrior,archer). Also whats best for secondary hero. ty for your help.
    It depends on your main heroes santifications, really. If you have a Block+15 saint, then adding a High level block rune will make the most of that. Check out the link that Klepto posted, it's all in there. There is no "Default" set of runes for every leader, imo.
    Good luck


    -- Deuc

    Quote Originally Posted by Peeta Melark View Post
    Andy this is a huge exploit that Deucalion has posted. Why aren't you editing or deleting it?

    "Thank you for your constantly supporting on Tynon!"

  4. #4
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    ty agin I will check that out. I was makin sure there wasn't more to it. I used to play wartune so it shouldn't be to complicated. I am a lvl 25 58k pwr BM and have 2 blue calvery.

  5. #5
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    I actually read that guide b4 I started this thread I just wanted opinions on best starting runes for each main characters.(BM, Archer, Warrior)

  6. #6
    Lightbringer Deucalion's Avatar
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    Quote Originally Posted by shaneweedman_9129871 View Post
    I actually read that guide b4 I started this thread I just wanted opinions on best starting runes for each main characters.(BM, Archer, Warrior)
    Bane and Adept or a Vengence is essential. In order of importance after those you'd need Vitality, Morale, Hit Rating, Critical, Resilliance, Dodge, Block, and after all those you could use Defensive Runes such as Skill Defense, Phys Defense and Magic Defense depending on what you need. If your just starting, chances are you don't have many rune slots open so you could go with HP, Phys Att, Skill Att, and Morale. It's all about preference and what you happen to need at any given time. In banish event's, where HP isn't really important because Baal or Cerb only needs one swipe to kill you, an HP or Defensive Rune isn't very important, so an offensive rune will be better used. In a PvP battle HP is very important. Keep in mind that other things also very important, such as Gear Level's, Talent Levels and Chip embeds. There are many guides on this forum and many more elsewhere. It's in your best interest to use them
    Good luck and enjoy the game
    Last edited by Deucalion; 10-16-2013 at 09:04 PM.


    -- Deuc

    Quote Originally Posted by Peeta Melark View Post
    Andy this is a huge exploit that Deucalion has posted. Why aren't you editing or deleting it?

    "Thank you for your constantly supporting on Tynon!"

  7. #7
    Guardian goffdoffing's Avatar
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    Quote Originally Posted by klepto View Post
    http://bbs.tynon.com/showthread.php?...cal-rune-guide

    that topic will help you out. Runing for the innate bonuses for heroes (also in the guide) is a good idea. Innate bonuses offer hidden power that can be leveraged.
    thank you!!!!!

  8. #8
    What is the use of default skills of heros?
    The best 3 default Mage attack heros are non-Mages. lol

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