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Thread: Improvements

  1. #1
    Championship Warfare Scribe
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    Improvements

    A few little changes to make the game a little less frustrating.

    -Having chat start on show 'All' like it is now but your text moved from 'Realm' to 'Guild'. No one likes changing it every single time we log on.
    -Having the choice to toggle 'show players' off on log on. Loading into the circle with the whole server can take a minute or more for some people to load up.
    -Changes to the icons on the top bar to allow us to permanently toggle off some of these from showing.

    -Allowing us to place a new chip on top of an old chip, essentially destroying it instead of removing it.


    Something that could be a little more difficult.

    -A mouseover with more detailed stats vs a boss.

  2. #2
    Quote Originally Posted by Kruize View Post
    A few little changes to make the game a little less frustrating.

    -Allowing us to place a new chip on top of an old chip, essentially destroying it instead of removing it.
    Now this is a brilliant idea. The devs should implement this as a solution for all the grievers while still staying true to tynon's original plan for jewel embedding.

  3. #3
    Quote Originally Posted by Herby View Post
    Now this is a brilliant idea. The devs should implement this as a solution for all the grievers while still staying true to tynon's original plan for jewel embedding.
    I agree that this is a feasible option, but still say level 15 is way too high for chips and they should max out around 8

  4. #4
    Forum Moderator Andy's Avatar
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    Quote Originally Posted by Herby View Post
    Now this is a brilliant idea. The devs should implement this as a solution for all the grievers while still staying true to tynon's original plan for jewel embedding.
    If this would avoid the removal cost, then I am all for it.

    I would prefer to be able to take 4 other chips pf the same level and merge them 'in place' with the one that is already there. This would still save the stated purpose of the removal cost (not being able to move level 4 and above chips around without paying a penalty) and still allow for an orderly progression of the chips upgrades on a piece of equipment.

  5. #5
    Forum Moderator Andy's Avatar
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    Quote Originally Posted by Kruize View Post
    A few little changes to make the game a little less frustrating.

    -Having chat start on show 'All' like it is now but your text moved from 'Realm' to 'Guild'. No one likes changing it every single time we log on.
    -Having the choice to toggle 'show players' off on log on. Loading into the circle with the whole server can take a minute or more for some people to load up.
    -Changes to the icons on the top bar to allow us to permanently toggle off some of these from showing.

    -Allowing us to place a new chip on top of an old chip, essentially destroying it instead of removing it.


    Something that could be a little more difficult.

    -A mouseover with more detailed stats vs a boss.
    These are all great ideas. I commented on the chip one on a separate post on this tread.

    As far as the Icons are concerned I would prefer that they would be somewhat like the quest text on the right side of the screen. What I mean is that there would be a way to slide them off the top of the screen with only a >> showing that you can use to slide back on when you need them. I would like the same concept to be used on the queues and the icons across the bottom of the screen.

  6. #6
    Andy, do you still get Judgement plans from World Boss?

  7. #7
    Forum Moderator Andy's Avatar
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    Quote Originally Posted by Herby View Post
    Andy, do you still get Judgement plans from World Boss?
    Off topic. replying on http://bbs.tynon.com/showthread.php?4008.
    Last edited by Andy; 10-17-2013 at 06:24 PM.

  8. #8
    Guardian goffdoffing's Avatar
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    Quote Originally Posted by Andy View Post
    If this would avoid the removal cost, then I am all for it.

    I would prefer to be able to take 4 other chips pf the same level and merge them 'in place' with the one that is already there. This would still save the stated purpose of the removal cost (not being able to move level 4 and above chips around without paying a penalty) and still allow for an orderly progression of the chips upgrades on a piece of equipment.
    This would be so great!!!!

  9. #9
    Quote Originally Posted by Andy View Post
    If this would avoid the removal cost, then I am all for it.

    I would prefer to be able to take 4 other chips pf the same level and merge them 'in place' with the one that is already there. This would still save the stated purpose of the removal cost (not being able to move level 4 and above chips around without paying a penalty) and still allow for an orderly progression of the chips upgrades on a piece of equipment.

    Why not make the chips more similar to runes in that regard? You have a 1/5 counter on there and can store it in place. I like this idea a lot.

  10. #10
    Ironheart
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    It would honestly make more sense to just remove the 100 gem cost for removing runes, not to mention it would take less developer effort to do so.

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