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GW planning! Tynon developers, fix it??
I have noticed, for a while, that GW planning is all messed up in guild wars. ie. players show up randomly in cities, rather than where they were assigned to by host and vhs.
It's not so problematic when there is only one GW. But fighting 2 or 3 or more simultaneously, we really need precise planning.
And I noticed there is no "enter"/ confirmation button, when you swap players around different cities..
Anyway, can the developers please fix this problem!
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