Page 1 of 3 123 LastLast
Results 1 to 10 of 22

Thread: GW planning! Tynon developers, fix it??

Hybrid View

  1. #1
    Apprentice
    Join Date
    Aug 2013
    Posts
    13

    GW planning! Tynon developers, fix it??

    I have noticed, for a while, that GW planning is all messed up in guild wars. ie. players show up randomly in cities, rather than where they were assigned to by host and vhs.

    It's not so problematic when there is only one GW. But fighting 2 or 3 or more simultaneously, we really need precise planning.

    And I noticed there is no "enter"/ confirmation button, when you swap players around different cities..



    Anyway, can the developers please fix this problem!

  2. #2
    I have this kind of problem. I though I was the only one having problems.

    "Relinquish your pain unto me"

  3. #3
    Apprentice
    Join Date
    Aug 2013
    Posts
    13
    Quote Originally Posted by lamodomo_2092870 View Post
    I have this kind of problem. I though I was the only one having problems.
    great, some one else having the same issue...

    Tynon~~~ take heed of thy friends!!!!!

  4. #4
    Ironheart Joker's Avatar
    Join Date
    Aug 2013
    Location
    Avenger
    Posts
    444
    Yes I have this same problem as well if players join a few minutes after 8pm they willsho wup in random cities and most of the time in cities you don't want them to go to. Its makes GW very hard. The guild planning should be accurate imo players should land in the city they are assigned too not random ones.
    Joker - Europe Servers



    You don't really know GW till you play outside servers 1-10


    Quote Originally Posted by Andy View Post
    Giving a handicam to the players that die in GW will make the smaller guilds more competitive.
    Quote Originally Posted by DrthCaedus View Post
    tokens don't do much anyway.

  5. #5
    what my guild mate suggested that, the member Should choose were to defend and attack.

    "Relinquish your pain unto me"

  6. #6
    Ironheart Joker's Avatar
    Join Date
    Aug 2013
    Location
    Avenger
    Posts
    444
    Quote Originally Posted by lamodomo_2092870 View Post
    what my guild mate suggested that, the member Should choose were to defend and attack.
    No that's not right there will be chaos then. The way it is is fine right now the only problem is whenever members joined late like at 8.10 pm instead of going to city A as planned by host/VH they go to city B or C. They just need to fix that once a member is assigned to city A he should only end up in city A if the battle in city A is over then he should not go to any other city.
    Joker - Europe Servers



    You don't really know GW till you play outside servers 1-10


    Quote Originally Posted by Andy View Post
    Giving a handicam to the players that die in GW will make the smaller guilds more competitive.
    Quote Originally Posted by DrthCaedus View Post
    tokens don't do much anyway.

  7. #7
    Forum Moderator Andy's Avatar
    Join Date
    Jun 2013
    Location
    Sol
    Posts
    2,885
    The answer is simple, make sure that every one joins ahead of time so that you can assign them to the city that you want, and is there on time to Garrison the camp/fort/city that they should be in.

    If they did not join before the fighting starts and your Guild is fighting in more that one city then they get put wherever the game decides (random) since once the fighting starts you can no longer assign people to a specific city.

    If they are late, after the garrison button goes away, they they assigned wherever the game decides (random) since there is no way to garrison.

    What is there to fix?

  8. #8
    Quote Originally Posted by Andy View Post
    The answer is simple, make sure that every one joins ahead of time so that you can assign them to the city that you want, and is there on time to Garrison the camp/fort/city that they should be in.

    If they did not join before the fighting starts and your Guild is fighting in more that one city then they get put wherever the game decides (random) since once the fighting starts you can no longer assign people to a specific city.

    If they are late, after the garrison button goes away, they they assigned wherever the game decides (random) since there is no way to garrison.

    What is there to fix?
    That's the problem, most of my Guildmates doesn't arrive of time because they are either late or doing something. I still thinking that they should have the option to defend which city they want. I'm so sure they will ask me for instruction before going into a city anyway.

    "Relinquish your pain unto me"

  9. #9
    Ironheart Joker's Avatar
    Join Date
    Aug 2013
    Location
    Avenger
    Posts
    444
    Quote Originally Posted by Andy View Post
    The answer is simple, make sure that every one joins ahead of time so that you can assign them to the city that you want, and is there on time to Garrison the camp/fort/city that they should be in.

    If they did not join before the fighting starts and your Guild is fighting in more that one city then they get put wherever the game decides (random) since once the fighting starts you can no longer assign people to a specific city.

    If they are late, after the garrison button goes away, they they assigned wherever the game decides (random) since there is no way to garrison.

    What is there to fix?
    yes what they can fix is when players can't make it for GW they should end up in the city the host/VH plans them to instead of going to random ones. This way all those who can't make it end up in G instead of going to a random city where they are of no use .
    Joker - Europe Servers



    You don't really know GW till you play outside servers 1-10


    Quote Originally Posted by Andy View Post
    Giving a handicam to the players that die in GW will make the smaller guilds more competitive.
    Quote Originally Posted by DrthCaedus View Post
    tokens don't do much anyway.

  10. #10
    Forum Moderator Andy's Avatar
    Join Date
    Jun 2013
    Location
    Sol
    Posts
    2,885
    Quote Originally Posted by Joker View Post
    yes what they can fix is when players can't make it for GW they should end up in the city the host/VH plans them to instead of going to random ones. This way all those who can't make it end up in G instead of going to a random city where they are of no use .
    That I can agree with. They should be there and in G if defending and A if attacking.

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •