Zurin casts Lightning's Will against enemy Bloodstorm. [First Arc]
Bloodstorm is hit for 100 damage.
Lightning's Will arcs to enemy Dawnbringer. [Second Arc]
Dawnbringer is hit for 150 damage due to Lightning's Will arcing to another enemy on the same side of the battlefield.
Lightning's Will arcs to friendly Adamanti with 80 Morale. [Third Arc] ***This is where the "charge counter" on Lightning's Will resets as we're not on the same side of the battlefield anymore.***
Adamanti is granted an additional attack on his next turn, allowing him to perform one physical attack and then his skill attack immediately after, assuming he is not dodged or blocked on his initial physical attack. If he is dodged or blocked, he will not achieve 100 morale, so he will instead simply perform another physical attack (which may or may not get him 100 morale due to dodge/block).
Lightning's Will arcs to friendly Rhize. [Fourth Arc]
Rhize is granted a shield for 70% of the base damage of Lightning's Will, +35% (50% more damage shielded) or 105% total of base damage shielded due to Lightning's Will arcing to another friendly hero on the same side of the battlefield.
Hopefully that example makes sense (Like I said, 3 hours sleep). For each additional arc on the same side of the battlefield, that arc of Lightning's Will becomes more potent. On switching to the opposite side of the battlefield, Lightning's Will damage and buff values are reset to 100% of their base values.




Reply With Quote