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The 14 types of rune and what they do.
1. Boost PhyAtt - Increase your PhyAttack damage - not usefull on mages.
Green: Non, Blue: Non, Purple: Retaliation, Yellow: Bane, Yellow special: Vengence (Boost PhyAttack and SkillAttack).
2. Boost PhyDef - Reduces physical damage take.
(Mountain,Mesa,Burliness)
3. Boost SkillAtt - Increases your skill damage - not usefull on mages
(Artisanship,Flintiness,Vengence)
4. Boost SkillDef - Reduces skill damage take.
(Guildmaster,Tacicts,Adapt)
5. Boost MageAtt - Increases your magic damage - only usefull on mages
(Trance,Focus,Intenseness)
6. Boost MageDef - Reduces magic damage take.
(Tranquillity,Messiness)
7. Boost Critical - Increases your chance of a critical strike (double damage).
(Superiority,Advantage)
8. Boost Risillince - Reduce chance of an critical strike (double damage).
(Cunning,Phantom,Dexterousness,Reliabillity)
9. Boost Hit Rating - Reduce chance of you attack being dodged (no damage dealt).
(Eagel,Hawkishness,Priciseness)
10. Boost Dodge - Increase chance of you dodging (no damage taken).
(Agility,Nimbleness)
11. Boost Break - Reduce chance of your attack being blocked (give an instant physical attack to enemy).
(Wall,Resistance)
12. Boost Block - Inceases chance of Blocking an attack (give you an instant physical attack) - Don't work with mages .
(Destruction,Eradicator,Infalability,Reliabillity)
13. Boost HP - Boost you hit points.
(Vigor,Vitality,Endurance)
14. Boost Moral - Make you use a special attack sooner - useless for mage - With a moral boost of 100 hero use special attack on his first attack. Having more than 100 in moral don't help in anyway.
(Crusade,Patisan,Righteousness,Endurance)
When a non-mage hero has 100 or more in moral his next attacks will be a skill attack. Having more than 100 moral don't help in any way and is lost when making a skill attack. Extra attacks from Block will alwasy be normal physical attacks and they don't earn your hero moral. Each time you hero is attacked with at physical attack and the attack is not dodge that hero earms 40 moral. Each time you hero attacks with at physical attack he earns 40 moral. Full sets of armor lets your hero retain some moral after a skill attack.
Last edited by BJL24_8379439; 09-01-2013 at 01:19 PM.
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