Page 3 of 4 FirstFirst 1234 LastLast
Results 21 to 30 of 35

Thread: Single Santification Reset's

  1. #21
    Lightbringer Deucalion's Avatar
    Join Date
    May 2013
    Location
    Whorehouse, WoO S.1
    Posts
    692
    Quote Originally Posted by Herby View Post
    If you've read what I wrote, then you'd see that Tynon would have to redesign the entire way that Saintings work, for single saint resets to happen.

    Even if the saintings are pre-determined, they are all rolled randomly the moment you acquired your hero, and each time you press on "Reset" in the sanctify tab.
    Yeah Herby, I read it, and yet my opinion stays the same, regardless of how much they would have to change. It's an opinion, live with it.


    -- Deuc

    Quote Originally Posted by Peeta Melark View Post
    Andy this is a huge exploit that Deucalion has posted. Why aren't you editing or deleting it?

    "Thank you for your constantly supporting on Tynon!"

  2. #22
    Quote Originally Posted by Deucalion View Post
    Yeah Herby, I read it, and yet my opinion stays the same, regardless of how much they would have to change. It's an opinion, live with it.
    That's good that you read it.

  3. #23
    Hopebringer
    Join Date
    Nov 2013
    Posts
    38
    Or at least let us sell the Hero cards back to Tavern for spirits, so that we can use the spirits to buy other Hero cards that we can actually use =)

  4. #24
    Quote Originally Posted by Ravior View Post
    Or at least let us sell the Hero cards back to Tavern for spirits, so that we can use the spirits to buy other Hero cards that we can actually use =)
    That is a good idea. That, and not allowing to draw cards of those heroes which are already maxxed out.

  5. #25
    Quote Originally Posted by Herby View Post
    Heroes will become too overpowered.
    Coiners would get too much of an advantage.

    Imagine Adamanti, Angel V, with +225 crit.
    Or Saffron, Half Angel V, with +150 dodge.
    Or any hero with +60,000 hp (half angel V), or +90,000 hp (Angel V).

    Too OP.

    Coiners don't use the Tavern to get cards. They buy them from the Fair.
    10 Saffron or Cianna cards only costs ~2500-3000 gems. A paltry amount for most medium coiners even.

    Being able to customize single Saint attributes would also make all heroes look alike in the long run. No variety.
    Only 2500-3000 gems? I think you're smoking some strong stuff. Cards are prohibitively expensive in the fair for many players, and if we arrange the whole game around what people who spend boatloads of cash MIGHT do, it leaves out a large portion of the player base.

    I disagree with your opinion that this would make people too overpowered. I think that it would make it a more enjoyable game, and allow us to customize our heroes to make them more distinctive.

  6. #26
    Quote Originally Posted by Herby View Post
    If you've read what I wrote, then you'd see that Tynon would have to redesign the entire way that Saintings work, for single saint resets to happen.

    Even if the saintings are pre-determined, they are all rolled randomly the moment you acquired your hero, and each time you press on "Reset" in the sanctify tab.
    As I've said before, suggestions shouldn't be judged by how much work it causes the devs. This is a really frustrating comment that you make quite often because it's irrelevant to the merit of an idea. If you're not a dev, please don't try to speak for them. It makes you sound condescending, kind of like I'm sounding like a jerk.

  7. #27
    Quote Originally Posted by BigPapa View Post
    Only 2500-3000 gems? I think you're smoking some strong stuff. Cards are prohibitively expensive in the fair for many players...
    Are you sure you're playing the same game as the rest of us?
    Purple cards have always cost 300 gems or less

    You say 300 gems for a card is "prohibitely expensive" yet you see so many players spending hundreds of blue medals to gain a star level? lol

    Last edited by Herby; 11-17-2013 at 02:46 AM.

  8. #28
    Lightbringer Deucalion's Avatar
    Join Date
    May 2013
    Location
    Whorehouse, WoO S.1
    Posts
    692
    Quote Originally Posted by Herby View Post
    Are you sure you're playing the same game as the rest of us?
    Purple cards have always cost 300 gems or less

    You say 300 gems for a card is "prohibitely expensive" yet you see so many players spending hundreds of blue medals to gain a star level? lol
    I have only seen a few people buy fair cards and those people are not even the servers biggest players. I think we can all agree, aside from you apparently, that buying fair heroes is a waste of gems, and would be better spent getting cards the "normal way" in the tavern. I can see using a fair card in a pinch, but honestly, how often does that happen? 250-290 gems for a "chance" to succeed? Not me, no thanks.
    With the proper reg's in place, allowing players to reset a single saint would benefit the entire player base, and Tynon themselves. I think most are in agreement here.


    -- Deuc

    Quote Originally Posted by Peeta Melark View Post
    Andy this is a huge exploit that Deucalion has posted. Why aren't you editing or deleting it?

    "Thank you for your constantly supporting on Tynon!"

  9. #29
    Quote Originally Posted by Deucalion View Post
    I have only seen a few people buy fair cards and those people are not even the servers biggest players. I think we can all agree, aside from you apparently, that buying fair heroes is a waste of gems, and would be better spent getting cards the "normal way" in the tavern. I can see using a fair card in a pinch, but honestly, how often does that happen? 250-290 gems for a "chance" to succeed? Not me, no thanks.
    With the proper reg's in place, allowing players to reset a single saint would benefit the entire player base, and Tynon themselves. I think most are in agreement here.
    Most? Are you speaking for the 5 other people who have posted in this thread?

    Your idea, like all the rest of the proposals in the Tynon forum, might be feasible but a difficult one to implement, and will skew the game dramatically in favor of the coiners.

    And making anything overpowered is not good. Sooner or later, more problems will arise, people will complain of OP heroes, and the non-coiners will find another thing yet to be disgruntled about.

    Like I said, the sainting system is fine as it is. Heroes are somewhat unique from one another due to the random sainting they receive. It is best kept that way.

    Tynon best focus their efforts on whatever's loaded into their plate already, like the new heroes, the level 90-120 maps, and so on.

  10. #30
    Judgment Revan's Avatar
    Join Date
    May 2013
    Posts
    1,512
    I personally think they should finish the level 90-120 maps first, maybe add a few heroes in, and FIX THE BUGS in this game.

Tags for this Thread

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •