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Thread: Single Santification Reset's

  1. #11
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    Swap shop could work, with the idea we swap like for like.. purple to purple card, this would also get rid of the problem of excess cards.

    And to Herby, thats a rare sight of someone with Alot of money to waste at the fair.

    And Yes its wasted, My dawn is around 2k HP off that blood and has 181 critical and is only half angel 3. So another 7 saints of anything would be ok for me :P

    Its not How many time you saint a Hero or Even what saints u got, Its the full 5 heroes that count. (most of the time)
    Last edited by DaBooMan; 11-16-2013 at 02:28 PM.
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  2. #12
    Quote Originally Posted by DaBooMan View Post
    Its not How many time you saint a Hero or Even what saints u got, Its the full 5 heroes that count. (most of the time)
    Yes, I agree.

    The randomization of saintings give an unpredictability that coining cannot control. And that is sorely needed so that everyone else doesn't get left in the dust.

    Imagine that same Bloodstorm with x15 +15 dodge saints. Thats 126 + 225 + 40 + 5 dodge, or 396 dodge total. No one would be able to hit him, not even the Heroic or quest bosses.

    Or imagine that Bloodstorm with x15 +15 crit saints. That's 15 + 225 + 126 crit, or 366 crit. That is almost a crit every hit, even on Baal or Cerberus.

    The possibilities for abuse and being overpowered are endless.

    - Heroes with over 400 crit (Dawn or the archer leader)
    - Heroes with over 200,000 hit points (leader with a high level justice relic)

    and so on.

  3. #13
    Lightbringer Deucalion's Avatar
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    Quote Originally Posted by DaBooMan View Post
    I never buy heroes from the fair, i wait or buy with spirits.
    So not all coiners buy from the fair

    Just completed the palace again and another useless card, so with this idea least i could use it to replace a purple or blue stat.
    Even with the chances of abuse or OP heroes, if they find a way to regulate this, I'd still be for it, as I'd still like the ability to customize heroes a bit more.
    HP is waaaay out of date. I haven't even played it in a while.


    -- Deuc

    Quote Originally Posted by Peeta Melark View Post
    Andy this is a huge exploit that Deucalion has posted. Why aren't you editing or deleting it?

    "Thank you for your constantly supporting on Tynon!"

  4. #14
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    they could stick a 5 same saint max in there so say after 5 crits u cannot score any more that would keep both sides of the fence happy.
    Easy to do with a RNG. Most RNG has limiters on them.
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  5. #15
    Quote Originally Posted by DaBooMan View Post
    they could stick a 5 same saint max in there so say after 5 crits u cannot score any more that would keep both sides of the fence happy.
    Easy to do with a RNG. Most RNG has limiters on them.
    Hi. your mail box is full.


    Also, as some of you have figured out, all heroes have their list of saint skills already rolled out for them. Saint effects don't get added each time you get a successful saint. A successful sainting only activates the next pre-determined saint effect on the list.

    This was seen before a patch a month ago. Players were able to see a lot, if not all, a hero's saint effects by rapidly clicking on the "sanctify" button. This was before the 3 second cooldown between sanctify attempts.

    Each time you press "reset", a whole new list of sanctify effects are rolled out for your hero, until the maximum sainting number.
    When you get a successful saint, an effect is made active, and so on, until all effects are made active.
    Last edited by Herby; 11-16-2013 at 03:13 PM.

  6. #16
    Lightbringer Deucalion's Avatar
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    Quote Originally Posted by Herby View Post
    Hi. your mail box is full.


    Also, as some of you have figured out, all heroes have their list of saint skills already rolled out for them. Saint effects don't get added each time you get a successful saint. A successful sainting only activates the next pre-determined saint effect on the list.

    This was seen before a patch a month ago. Players were able to see a lot, if not all, a hero's saint effects by rapidly clicking on the "sanctify" button. This was before the 3 second cooldown between sanctify attempts.

    Each time you press "reset", a whole new list of sanctify effects are rolled out for your hero, until the maximum sainting number.
    When you get a successful saint, an effect is made active, and so on, until all effects are made active.
    Yeah yeah, predetermined, we know. Everything in Tynon is. Hence why the player should have more control. Boo's attribute limiting idea would prolly work the best. +5 of each tops. That would stop any OP heroes.


    -- Deuc

    Quote Originally Posted by Peeta Melark View Post
    Andy this is a huge exploit that Deucalion has posted. Why aren't you editing or deleting it?

    "Thank you for your constantly supporting on Tynon!"

  7. #17
    Quote Originally Posted by Deucalion View Post
    Yeah yeah, predetermined, we know. Everything in Tynon is. Hence why the player should have more control. Boo's attribute limiting idea would prolly work the best. +5 of each tops. That would stop any OP heroes.
    If you've read what I wrote, then you'd see that Tynon would have to redesign the entire way that Saintings work, for single saint resets to happen.

    Even if the saintings are pre-determined, they are all rolled randomly the moment you acquired your hero, and each time you press on "Reset" in the sanctify tab.

  8. #18
    Guardian goffdoffing's Avatar
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    Quote Originally Posted by Herby View Post
    If you've read what I wrote, then you'd see that Tynon would have to redesign the entire way that Saintings work, for single saint resets to happen.

    Even if the saintings are pre-determined, they are all rolled randomly the moment you acquired your hero, and each time you press on "Reset" in the sanctify tab.
    Makes me feel so powerless....

  9. #19
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    Well herby that was the case until you told everyone, they will now change that lol, you may of even helped get the single saint reset.
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  10. #20
    Quote Originally Posted by DaBooMan View Post
    Well herby that was the case until you told everyone, they will now change that lol, you may of even helped get the single saint reset.
    They already fixed it a month ago. That's why there's a 3 second cooldown between sanctify attempts now.


    You want me to tell everyone about how to pre-determine labyrinth destiny tiles?
    Last edited by Herby; 11-16-2013 at 04:22 PM.

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