Page 1 of 2 12 LastLast
Results 1 to 10 of 14

Thread: Guild Warfare Suggestion: City Limits

  1. #1

    Guild Warfare Suggestion: City Limits

    First, I would like to thank Tynon for the server-wide city warfare change.
    (For servers 11 and above, there are only 3 realms, and all npc cities are shared amongst the whole server)

    Now with that in place, I suggest that they put a limit to the number of npc cities 1 guild can hold.
    3 npc cities maximum per guild, would make it so that other guilds can hold cities as well.

    Even an "uber" guild would have to give up the lower city bonuses if they would want to pursue the higher end cities.
    Last edited by Herby; 11-21-2013 at 10:44 AM.

  2. #2
    Guardian goffdoffing's Avatar
    Join Date
    Jun 2013
    Location
    Galactic Milieu
    Posts
    122
    I do not see this in my interfaces.. How can we tell this is active.. I am on server 8 do not see a difference in GW. Where is the official announcement? I have refreshed, there is nothing.

  3. #3
    yeh herby i dont see that 2 in guild war its still realm fight not cross

    btw u see new adam and smoulder they look great like a boss :P

  4. #4
    Forum Moderator Morgan le Fay's Avatar
    Join Date
    May 2013
    Location
    Clarity
    Posts
    2,023
    Quote Originally Posted by MAYNON-NET View Post
    yeh herby i dont see that 2 in guild war its still realm fight not cross

    btw u see new adam and smoulder they look great like a boss :P
    This change only applies to 11+ servers who have cross-realm Guild Warfare. The 1st 10 (ours included) will retain the individual realm GW. Herby didn't make himself all that clear.

    More or less how players wished it to be. I agree the new Adamanti rocks!

    Forum Moderators are volunteers and are unable to fix in game problems

  5. #5
    Quote Originally Posted by Morgan le Fay View Post
    Herby didn't make himself all that clear.
    yeh sadly he didn't take a shower maybe from months :P

    J/K

  6. #6
    I apologize. I've clarified my initial post now.


    MAYNON lol.
    The new Adam jumps a bit too high for my liking. But I like his new look.
    Smoulder's card hasn't changed yet. He's a white elf with a skull on his picture.

    OT: I tried plague lord today. didn't even scratch him.

  7. #7
    Guardian goffdoffing's Avatar
    Join Date
    Jun 2013
    Location
    Galactic Milieu
    Posts
    122
    Quote Originally Posted by Morgan le Fay View Post
    This change only applies to 11+ servers who have cross-realm Guild Warfare. The 1st 10 (ours included) will retain the individual realm GW. Herby didn't make himself all that clear.

    More or less how players wished it to be. I agree the new Adamanti rocks!
    Sorry, I still do not understand.. .. 11+ already had intraserver guild warfare. What has changed? We are all going for the same cities, we were all going for the same cities.
    Last edited by goffdoffing; 11-21-2013 at 03:46 PM. Reason: clarified crossrealm to intra server

  8. #8
    Forum Moderator Morgan le Fay's Avatar
    Join Date
    May 2013
    Location
    Clarity
    Posts
    2,023
    Quote Originally Posted by goffdoffing View Post
    Sorry, I still do not understand.. .. 11+ already had cross realm guild warfare. What has changed? We are all going for the same cities, we were all going for the same cities.
    Herby is putting forward a suggestion for the 11+ servers. He's suggesting a cap on how many cities 1 guild can hold.

    Forum Moderators are volunteers and are unable to fix in game problems

  9. #9
    Lightbringer
    Join Date
    Aug 2013
    Posts
    560
    Quote Originally Posted by Herby View Post
    First, I would like to thank Tynon for the server-wide city warfare change.
    (For servers 11 and above, there are only 3 realms, and all npc cities are shared amongst the whole server)
    change?

    and about the city limit yes that would be nice instead of the coiners guild here having all 8 city's

  10. #10
    agreed! but i think 3 is too few for any one guild i had posted a suggestion to have up to 5 with a limit of 2 of any one type (divided as reputation, money, and specialty) so that there would be at least 2 guilds holding cities at any given time and a third guild would have a better chance of taking one from one of the other 2 it would foster MUCH more competition, decrease the likelihood that all the money players wind up in ONE guild and that smaller people get discouraged and just quit playing. would also keep more average spenders playing longer and require less frequent need to open new servers cuz peeps dont feel the need to jump servers all the time.

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •