I must say I LOVE the Royal Arena.
For those who havent seen it it works like this
All thw new heroes in beta are unlocked in the Royal arena
You fight the hero and its companions. When you win you have a % chance of recruiting. You can keep fighting it over and over until you win. You can keep fighting it over and over until you recruit. Once you recruit you cant fight the hero again.
I love this
Also once you beat the hero it is unlocked in tavern so you can redeem spirits for it or spin till you get it.
I would love to see this idea expanded.
Here is how
1. get rid of the tavern period and before you ask how to saint heroes please read on
2. add the heroes from title promotion to the royal arena. They appear once you have promoted to unlock - and before any one says but you can now buy the heroes directly from the promotion screen. That doesnt matter
3. After you have recruited the hero, the next day you can fight it again. This time however its power is increased ( possibly double what it was) also the chance of recruiting or in this case receiving a hero card are reduced from before. You can keep fighting this hero as before until you get the card. Once you get a card you can not fight it again until the next day. this is similar to HR. Now on the next day if you used the card and it failed, then the hero stays at the same power and you can keep fighting it over and over until you get another card. If the card was successful then the power of that hero goes up again and then you get to fight it over and over until you get the next card. If you have not used the card, the hero is not available to fight again.
I think this eliminates the tedium of the tavern. Makes getting cards more of a challenge and less of just pure random luck. I do not think this would let people get blood to angel 5 in a week, You have a lower chance to receive a card the higher the saint level is of your hero plus the reduced chance of a successful sainting makes this unlikely. If the increased in power from level to level as you successfully saint is done properly, it could take a player days or weeks to get enough power to beat it again just like moving from one boss to the next in HR. Also since the power level of the hero will be based on if you have the hero and what aint level it is, this will not effect established servers, because if you have a half angel 3 Shayd then when you go to fight it the first time its power will be based upon the fact you have shayd at half angel 3. While another player who has Shayd at angel 1 will only be fighting a shayd at a lower power level keeping everything on an equal footing for everyone and setting everything up to be the same as if this concept was implemented from day 1 of the server
Looking forward to everyone else's opinions on this concept


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