
Originally Posted by
Kruize
I remember when doing the lab 2 normal 700 point boss sometimes it would take 5 attempts or sometimes 30 or even 50. Even if you had killed it 20 times already.
All these high end bosses HR Lightbringer bosses up, Storymode past Veleno, Lab level 2 700/800 point bosses can still kill you even after doubling your power.
I think there needs to be an adjustment to the defensive stats in the game because as it is right now at a certain point in the game you just stop gaining defense and just focus on hp/attack to progress. Without being able to reduce those 60-70k hits to something reasonable like 20-30k makes reliable progress very difficult.
Only if they fix that issue would adding a cost be a good idea.