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Thread: Caribbean Pirates: suggestion for improvement

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  1. #10
    Lightbringer ChickenWing's Avatar
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    Quote Originally Posted by Revan View Post
    Yeah I know beating 2 13 million players when you're 10 million is kinda fun, but I just don't get much entertainment out of pvp anymore (hoping that changes with the next patch).

    And I've never been much of a fan of the lvl restrictions. There are plenty of players who have all their rune slots unlocked and filled and still lose to me despite me being only in the 70s levelwise. 99.9% of the players that can beat me cannot even attack me in the wild.
    I understand that level restrictions make less sense as the levels get higher. I'm at a point where I'm level 54, so the dynamic is probably different than yours. Maybe the problem has to do with the lifespan of a server. I'm sure you had more fun when everyone had lower levels and fewer runes (thus required more thinking as there were more restrictions).

    Anyways, I believe something should be worked out to separate the weak from the strong, such as better rewards for attacking stronger players. This could introduce map levels for instance. You would get better rewards for sailing with better maps, and stronger players would get better maps from the guild's contribution.
    Last edited by ChickenWing; 12-03-2013 at 07:01 PM.

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