no kidding sherlock. thats why mages are DD's and fragile opposed to sturdy meatshield tanks.
thats exactly why players like me think that mages are NOT overpowered and you should make up your mind about them being too strong or too weak. in my opinion they are too weak and when i look at others players runes i never see messiness in there and thats for a good reason: mages are NOT over powered and rather under balanced.
What surprises me is that we all know that from basically the start. Still a few go with an all mage formation and refuse to change ?? Am I missing some kind of strategy here ?
mages are neither too strong nor too weak they are good for supporting your attacks imo and if a player does not have messiness you can use mage attack to deal good damage to him. In the end most players are left with a choice between messinesss or flintiness so if he doesn't chose messiness you have mages to exploit it and if he does then you have your skill attacks.
I think there was already wrong with the car before you get a flat tire.
since when are mages became support? there are support class for that aint it?mages are neither too strong nor too weak they are good for supporting your attacks
I completely agree with you, its not like I want them to be over powered, more like, a little help, to make them useful enough to last a battle or make the enemy turn into a chicken or burn their moral that deals damage.mages are NOT over powered and rather under balanced.
So you knew there was something wrong with the car and still you bought it :P