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day time bosses timing and reputation issues
in main time several players are already suffering cues of WB timing both of the WB are before 6 GMT and people work and cant do them instead of that they have ragnarok that is the total waist of time and no rewards at all why wont you put the ragnarok at 10m instead of a world boss and move one so people can do a boss per day at least when they have RL going on don't have to stick there life into TYNON for example I'm playing TYNON since beta and from day 1 released live server and till now i Beryle have 200k reputation and those who are playing WB and started after me by month or 2 they already collected over 600K reputation its not only about me i know allot of people on this same issue, + what about to cap heroic bosses kill for tries instead of spending hours in there you can cap the bosses tries 10 times if ur able to kill him he should die if ur not u know that u should leave not killing him several times for few weeks and suddenly he doesn't die for 5-6 days just to waist ur time thats what mostly happens in heroic u kill the boss u get crap loot several days then u spend another 4-5 days and his just refusing to die since u changed nothing as runes formation heroes or anything ells even u are getting better not worst also if u entered labyrinth whit a wrong formation by mistake u just lost ur stamina and ur tokens u cant change back ur formation until u finish and the amount of tokens needed to craft spirits is way to much then ur bag space u already have, another thing also why dont we have trade section or guild bank can members benefit from the items that players no longer need them or and auction house can sell plans that are useless for them and they can benefit from selling or trading them
Last edited by rowenna12_9242007; 12-06-2013 at 07:56 PM.
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