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Thread: Rune management now imposible.

  1. #1

    Rune management now imposible.

    I'll make the math simple so even the geniuses can understand.

    1) there are 14 rune categories, add +3 for the combined effect runes, = 17 rune types needed.
    Need 5 of each to have full sets. = 85

    2) you have 12 bodies, at L60 they have 5 slots each = 60 slots.

    and that does not include any work space to store and manage.

    Even at 8 slots each it doesn't work.


    BTW in order to use the "combine all" i MUST clear the rune area onto bodies ...

    otherwise I'm moving 60 point runes around one at a time trying to build a 7000+ point rune? ... or 15k, or 60k , more?!?!?
    conclusion:
    it is totally impossible to manage runes this way.

  2. #2
    I agree the new rune management system doesn't make sense.

    During the entire beta patch, the rune screen showed all a player's heroes. But today it was limited to the 9 heroes.

    I don't know why this changed.

  3. #3
    9? I have 12 guys in the rune window that I can put runes on. I would like to know what happened to all the stars I had on the old blue heroes that no longer show up. Although I guess it no longer matters.

    Eh, nevermind about the stars. I see now how to swap guys in and out
    Last edited by Rumbleguts; 12-07-2013 at 11:57 AM.

  4. #4
    Lightbringer Wildflower's Avatar
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    Runes are a pain to do now; how they will give us some additional storing slots in the temple itself.

    ~ You are just jealous 'cause the voices only talk to me..~
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  5. #5
    Lightbringer
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    they should have just allowed you to move heroes to inn WITH runes not without.. can store them fine there -.- so yes i am raped to with 10 runes hanging around not able to equip unless i spend like 50m credits on useless heroes.. to open extra slots

  6. #6
    Guardian xDcCityx's Avatar
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    shoot I don't see a reason in having so many vacant runes... sorry maybe I just play more aggressive, sure I have 3 sets of runes I switch between heroes for different situations, but there is no reason that 12 heroes to place runes on are not enough.

  7. #7
    I find the game changes are not my area of game play.. totally messed up my Hero....... I guess i wont play anymore

  8. #8
    Ironheart VillainX's Avatar
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    Quote Originally Posted by Herby View Post
    I agree the new rune management system doesn't make sense.

    During the entire beta patch, the rune screen showed all a player's heroes. But today it was limited to the 9 heroes.

    I don't know why this changed.
    Probably has to do with the fact that you cant rest a hero with runes on it. If that were changed to where they could, it'd fix the issue with rune management.
    VillainX - Wrath of Odin - Dark Realm - \/\/h○®εh○µ§ε


  9. #9
    Forum Moderator Andy's Avatar
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    Quote Originally Posted by VillainX View Post
    Probably has to do with the fact that you cant rest a hero with runes on it. If that were changed to where they could, it'd fix the issue with rune management.
    It would at least allow us to store runes but you would have to constantly be moving heroes in and out of the Inn to get to the Runes. Now the only thing that you can find out about the Heroes in the Inn is their name. No stats or special ability. The would also have to provide a way to display what runes each Hero in the Inn has. What need to happen is for the Heroes display in the Rune temple to have all the Heroes like it used to and like it was in the beta server with the patch on.

  10. #10
    I got a better idea
    BURN THE HERO INN
    Its stupid not needed and all its doing is causing frustration for every player.

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