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Thread: Cianna/Shayd Stun rate appears to have been reduced

  1. #1

    Cianna/Shayd Stun rate appears to have been reduced

    Patch seems to have reduced Cianna/Shayd's stun rate, or maybe have brought it to the stun rate for regular bosses. We have been taking down the 250M Cerebus over the last week. Today everyone noticed that we are spending far longer in recovery because of the failure to stun, which means we are doing less damage and likely will fail to kill Cerebus this morning.

    Is anyone else noticing this?

  2. #2
    Yes we have that also. Stun rates vs bosses all across seem to be less now.

  3. #3
    Man, if the actual stun rate is reduced, and not just the stun chance against Cerebus/Baal reduced, beating heroic and end of area bosses is going to become a nightmare.

  4. #4
    Ironheart VillainX's Avatar
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    Noticing the same thing out of Shayd Cianna and "Thucydides" during today's banishes. Went 6 or 7 rounds straight for more than one run where all 3 didn't stun, and shayd hit every attack without missing, just no stuns.
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  5. #5
    So - time to find new strategies, I guess? I noticed this too.

  6. #6
    Two of our favorite heroes are not very stunning any longer..

  7. #7
    we need to be submitting tickets about this
    Stanley can fix it

  8. #8
    There are more heroes now who can stun.
    That's why the stun rates have probably been lessened.
    Live with it.

    Find new strategies, increase your damage, use new formations and heroes.

  9. #9
    Quote Originally Posted by Herby View Post
    There are more heroes now who can stun.
    That's why the stun rates have probably been lessened.
    Live with it.

    Find new strategies, increase your damage, use new formations and heroes.
    Adding new stunners should not reduce stun rates. Why should getting a new hero make an old one worse. It shouldnt. It makes no sense. And even with the new stunners who cant stun either the have effectively nullified the stun ability. And we should get informed about MAJOR changes like this. I dont want to live with it, its stupid even stupider then the hero innm which needs to be burned to the ground.

    Your point no matter how accurate is a nonsense reason to reduce stun rates. I could see if thurcydides didnt stun well because he is a blue hero. But why should he not stun well and cianna and shyads stun rates drop in half? They shouldnt. I believe this is a bug and needs fixed and have opened a ticket. I encourage others to open tickets as well

  10. #10
    Quote Originally Posted by mattp169 View Post
    Adding new stunners should not reduce stun rates. Why should getting a new hero make an old one worse. It shouldnt. It makes no sense. And even with the new stunners who cant stun either the have effectively nullified the stun ability. And we should get informed about MAJOR changes like this. I dont want to live with it, its stupid even stupider then the hero innm which needs to be burned to the ground.

    Your point no matter how accurate is a nonsense reason to reduce stun rates. I could see if thurcydides didnt stun well because he is a blue hero. But why should he not stun well and cianna and shyads stun rates drop in half? They shouldnt. I believe this is a bug and needs fixed and have opened a ticket. I encourage others to open tickets as well
    You're a prime example of a player who cannot move on from the past version of the game.
    That's why there are new heroes and skills, is to have players try new strategies, combinations, and tactics.
    What reason would the major patch be if you just stuck to your old heroes, formations, and strategies.

    It's not a bug. Stuns are working as intended.

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