Quote Originally Posted by Herby View Post
On the contrary, with two new stun heroes available, and another only for the elite, that would mean you can have 1 leader + 4 stun heroes in your formation.

Use calvin as a sub, or one of the stun heroes as a sub.

A few people on the server I'm in have 1 main and 4 stun hero setups. They actually do a lot more damage now than before.

Like I said, new strategies. There are several more new Banish setups that don't rely on stun that deal a lot more damage than the old setups
, but I won't divulge those.
Screens or it didn't happen. And do you ever get tired of having the best, #1, and only accurate opinion?

Back on topic: Yes, strategy is now different, like it has been every time they "tweak" anything. People will evolve and find what works best for them, but nerfing stuns and, in essence, reducing the usefulness of heroes that many of us have worked on for months is an issue. And don't start with that "If you don't like it leave" line, I haven't spent anything here and could walk away no sweat, but for the people who have invested, I'm sure they aren't too happy.

I digress again. So you claim that with these new heroes that *can* stun, we should be able to run all 4 and be better? So you have LB6 sets for your two morale stunners? If not, then you cant even begin to compete with Shayd's stuns from before.

ON A SEPARATE NOTE: Stuns seem to be hitting, and the stars are appearing, but enemies are still attacking. I have noticed this in banish and HR today, and it wasn't like this yesterday.