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Thread: Fix reputation - petition to tynon developers

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  1. #1
    Lightbringer
    Join Date
    Aug 2013
    Posts
    560
    Quote Originally Posted by tastyfrancisbacon_4981024 View Post
    Lets do a little thinking and math.... Since everyone now has 500k reputation for some (extremely foolish) reason, and it requires 1.2m rep to gain adamanti, that means the worst noob on the server needs 700k rep to unlock him. The average person gains around 300 reputation flat per day. This means that the average person will obtain adamanti after SIX YEARS of playing - proof : (700000 rep needed/300 avg per day/365 days per year = 6.39 YEARS) All ranks have been effectively LOCKED. Why? You failed to test a patch before launching it. Please fix this or you will be losing the bulk of your paying players. You have turned the TOP players posessing the unobtainable cards into gods, DESTROYED the middle class players, and given every noob 600k power. THIS IS A HUGE PROBLEM. Did you forget to multiply the gains with the COSTS? Yes you did... You need to ROLL BACK the server to Dec 6. Place the patch on a BETA server and FIX it before releasing it. Look at the 16k upkeep per day on Marshal. It such a joke... not even the biggest donater could upkeep 16k a day. Can I get a DEV to respond to this thread please?
    ok first 300 rep a day? what are you doing then? playing 5 minutes? (guessing this is not a server you started yesterday..)

    second upkeep 16k? is can be maintained.. if you have 5 x 20% more rep gain city's + some guild benefits with extra rep gain..

    third i have to agree with the middle class being destroyed.. its abit much to give

    You have turned the TOP players posessing the unobtainable cards into gods, ????? im not getting this part u talking about ada card and blood card? or having them @ tavern? or?

  2. #2
    Quote Originally Posted by smokingfox View Post
    second upkeep 16k? is can be maintained.. if you have 5 x 20% more rep gain city's + some guild benefits with extra rep gain..
    Yup.
    Every player on every server is in a guild that controls all 5 rep cities.
    Thus we all can maintain that rep. [/end sarcasm]

    He was talking about the players who don't spend a ton of cash on the game.
    He was talking about the players who don't have 16 hours of free time per day to logon and babysit the game.
    The average player. Not the end gamers.
    End gamers aren't affected by these changes. Average players are.
    Coiners can buy their way around any roadblocks. Bribery is alive and well in gaming. Tynon is no exception.
    Those of us who spend very little on the game are the ones who suffer the most from poorly implemented changes.
    The Rune Temple limit is one change that affected nearly all of us equally.
    Is there anyone who, truthfully, likes that change?
    Apply your feelings about that change to the new change concerning rep. That's how most of us feel.
    It doesn't make me want to pay to play. I doubt that it makes anyone want to pay.
    With the new heroes from the "Family" challenges, rep heroes are nearly pointless anyway. As a goal.

    Gorgon

  3. #3
    Also... I have just realized that coiners can buy the non-rep requirement cards from the fair for 7-900 gems. My friend went from 8m-12m power with 800 gems lol. It seems there is a problem with the new cards vs the old ones in power too.

  4. #4
    This isn't an argument against donations or "coiners" though I don't want it convoluted into that. It's an argument against the new reputation scheme. Just imagine being a player that started today. You don't get the 500k rep gift. You will never get 500k rep. I have gained 25k rep since I started the game 3 weeks ago. My good friend is a "coiner" and he only had 275k over a month. The amount of reputation needed to attain the higher levels are still wrong... unless the "Championship Arena" has huge reputation awards for entering. Otherwise it's still just another separator dividing top/middle/beginner.

  5. #5
    I'm saying that the players who have them unlocked get to keep them. The players who HAVEN'T unlocked them won't be able to unlock them for years at this rate of rep.

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