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Thread: Limit number of days guild can hold a city

  1. #1

    Limit number of days guild can hold a city

    Limiting the number of days a guild can hold a city will give others guilds a chance to compete in GW.
    Let's say after 5 days, city would exchange hands to a random guild on the same server.
    Or maybe to the competing guild in that given day.

    What does everyone thing about this idea?

    There are several possible combinations in this guild city limit.
    Powerful guild remain powerful and lesser guilds get a chance to compete.

  2. #2
    Forum Moderator Jupitor's Avatar
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    Everytime I see these suggestions it irritates me...

    I don't like the idea of taking something away from a guild that worked hard to get, and keep the city just to give it to a guild that wants it but doesn't have the ability to take it themselves.


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  3. #3
    I'm with Jupitor. You can't take away the rewards guilds work to earn without taking away the whole point of the game. Why not Take away equipment and runes randomly from the top players on the server so others can catch up? Why not take away stars and sanctification next? Then we can just take away players from their formation at random to level the playing field.

    There is no logical reason to take away what players have earned.

  4. #4
    Randomly giving away the guild isn't really 'a chance to complete'. They could make it like Rag, where it gets harder to hold a guild for too many days in a row (with a power handicap for each day), but even this will just result in two guilds passing cities back and forth. They should try to give smaller guilds a chance to improve, but this suggestion doesn't really help (but I don't have any better ideas on what can help).

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