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Thread: Stars

  1. #21
    The one thing I predicted about the update was that it benefits player over 10 million power at the expense of everyone lower. PLus I've seen odd getting far worse on things. Baal and Cerberus have been the most glaring. I have Shayd and Cianna, both have stun powers. Before the update with no boost at all I would average 5 round and get as high as 8 rounds typicall (and went 15 rounds once) before getting killed. And one or the other would get a sucessfull stun most of the time. Since the Update with an 80% boost 3 of 4 go only 3 rounds and and I get an average 35% miss w/ shayd who has a HR of 115, and only a 40% chance of stunning and Cianna only stuns 1 in 5 times.

  2. #22
    How about a super open field GW whaere you get to use all of your characters in the battle not just the 5 in formation. It would give you an incentive to take those character you never use anymore and equip them and train them.

  3. #23
    Champion
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    Quote Originally Posted by Anera_4635673 View Post
    Need Answer For This
    -------------------------------
    How many gems to change realms?

    Because I want to change to Water Realm.
    this is off topic for this thread but the answer is 150

  4. #24
    Judgment Revan's Avatar
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    Quote Originally Posted by AlDimeolaRules_7825391 View Post
    How about a super open field GW whaere you get to use all of your characters in the battle not just the 5 in formation. It would give you an incentive to take those character you never use anymore and equip them and train them.
    Well, with how the inn is set up currently it would be a pain in the ass to do.

  5. #25
    Quote Originally Posted by AlDimeolaRules_7825391 View Post
    Or at least the loss rate should be the same as the fail rate. If I have a 50 % of failure then if I fail I should have a 50% of retaining the star. When you get to 8 stars and have a 10% chance of gaining and a 90% chance of losing there is no real incentive to spend the gems to take the bigger risk of loss. Even Vegas doesn't rip you off with those kind of odds.
    Hmmm. A system where you have an inverse chance to retain a star if you fail would be nice. Won't happen, but would be nice and wouldn't completely preclude loosing stars.

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