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Thread: Pirates rules/proposal

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  1. #1
    Guardian Hellion's Avatar
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    May 2013
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    This is a huge problem on server 2. One of the VH's of another top guild has taken it upon himself to sink as many ships in my guild as he can. The situation has become akin to the Hatfields and McCoys as what started as a war of words has devolved into a sink fest with three of our guys sinking him on sight and him handing off map after map to his alts in order to sink our entire guild as much as possible. I don't have a problem with being sunk for maps that are to be used for sails. That's part of the game. What I do have a problem with is sinking players out of spite and then handing off the map to an alt just so you can immediately turn around and sink another. We have given this player a pass on several occasions with no let up on his part and so the feud continues. I don't know what the answer is. I do know that many players have alts they use as a map source to get in more than one sail. The most recent patch that put maps into the Assistant chests was a brilliant move on Tynon's part I think because this effectively eliminates the need for alts as map sources. Or at least it should seeing as how there are now three different ways to get maps from your own account without having to loot one. In fact, after the maps were put into the Assistant chests, I have seen way more participation by small players in Pirates over the past few days than I have in months. This is encouraging. Now if they can just figure out a way to limit the antics of players like the aforementioned VH who hands off dozens of maps in order to be a real pirate. That will be Tynon's next challenge.
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  2. #2
    Quote Originally Posted by Hellion View Post
    This is a huge problem on server 2. One of the VH's of another top guild has taken it upon himself to sink as many ships in my guild as he can. The situation has become akin to the Hatfields and McCoys as what started as a war of words has devolved into a sink fest with three of our guys sinking him on sight and him handing off map after map to his alts in order to sink our entire guild as much as possible. I don't have a problem with being sunk for maps that are to be used for sails. That's part of the game. What I do have a problem with is sinking players out of spite and then handing off the map to an alt just so you can immediately turn around and sink another. We have given this player a pass on several occasions with no let up on his part and so the feud continues. I don't know what the answer is. I do know that many players have alts they use as a map source to get in more than one sail. The most recent patch that put maps into the Assistant chests was a brilliant move on Tynon's part I think because this effectively eliminates the need for alts as map sources. Or at least it should seeing as how there are now three different ways to get maps from your own account without having to loot one. In fact, after the maps were put into the Assistant chests, I have seen way more participation by small players in Pirates over the past few days than I have in months. This is encouraging. Now if they can just figure out a way to limit the antics of players like the aforementioned VH who hands off dozens of maps in order to be a real pirate. That will be Tynon's next challenge.
    Simple solution: tell your small players to get bigger and more powerful than him.
    Sink his entire guild until he lets up.

  3. #3
    Peeta,
    small players do not turn into big players overnight, as I'm sure you realize. If this practice discourages enough of the smaller players, who also cannot grow as rapidly a the larger players (so they never realistically will be able to protect themselves), they may well quit the game totally. Obviously, this does not fit Tynon's business model. There should be some solution. I merely wanted to stimulate discussion of a problem, and hope that others can offer possible suggestions that could be considered.

    Additionally, sinking everyone in a players Guild who practices this only leads to more bad will, especially among the smaller players of that Guild. Basically, it's virtually the same principle, same offensive tactic. Although, perhaps if absolutely no one from that Guild ever made a successful sail, perhaps pressure from within could have a dampening effect on that behavior. On that thought though, my feelings are that lowering oneself, or a Guild to the same level as a person who deserves no respect is never the answer. And the old saw about two wrongs making a right come into play.

    As I said....food for thought, and hopefully an improvement in the game that will make it more enjoyable for more players.

  4. #4
    Peeta it does take time to grow big and if you can't coin alot then you need to rely on rewards from pirates and such. Pirates does afford smaller players with coin and credit to upgrade though. My suggestion is Limit the amount of the sink to 2 per player after all are given 3 maps now, so really no need to sink over 20 players just for spite.

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