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Thread: stars

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  1. #1

    Angry stars

    what the hell in the last 3 days I had 56 stars and only 2 have worked not happy and now I lost stars and power please fix this asap :mad

  2. #2
    Judgment Revan's Avatar
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    May 2013
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    Not broken

  3. #3
    Ironheart
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    Hate to say it but that is how it works ( it is not broken)

  4. #4
    Sirius kaisim_2492829's Avatar
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    when there is a 10% chance indicated to go up then thats exactly what a 10% chance looks like. if its a 95% chance to succeed then tough lucky buddy, but i wouldnt believe it

  5. #5
    it'll take you 150 - 300 star to make it +8

    "Relinquish your pain unto me"

  6. #6
    I know what you mmean by % of stars ok but most of my guys were high % they why I did it was it a glitch then

  7. #7
    I think my record for futility is failing 7 or 8 times in a row with 45% chance to succeed

  8. #8
    Ironheart
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    Jul 2013
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    It's a total punitive system and I call it mean spirited. To have low probability of success is one thing but to lose captured ground for trying to advance is just total counter-cultural foreign mindset thinking. I won't get goat roped into the BS and refuse to go beyond 6 or 7 stars - just not going to leverage my credit card for that nonsense. It would be better to just roll up the effective odds to advance to next level of stars and get rid of the loss of stars. That system of play requires you carry around a bucket load of stars so if you get a long run of losses you can get back to were you were before. I'd rather incrementally try starts one at a time as I get them and have time for it rather than cluttering up inventory. If you do lose stars you often can't beat old heroics you used to be able to. The person who designed this concept is a sadist....

  9. #9
    Quote Originally Posted by RiverBummer View Post
    It's a total punitive system and I call it mean spirited. To have low probability of success is one thing but to lose captured ground for trying to advance is just total counter-cultural foreign mindset thinking. I won't get goat roped into the BS and refuse to go beyond 6 or 7 stars - just not going to leverage my credit card for that nonsense. It would be better to just roll up the effective odds to advance to next level of stars and get rid of the loss of stars. That system of play requires you carry around a bucket load of stars so if you get a long run of losses you can get back to were you were before. I'd rather incrementally try starts one at a time as I get them and have time for it rather than cluttering up inventory. If you do lose stars you often can't beat old heroics you used to be able to. The person who designed this concept is a sadist....

    Nah this is a carry over from the star system in Evony Age2

    we were averaging spending 4k gems(blue medal equivalent) there to get each piece of equipment to 15 stars

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