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Thread: Guildwars exploited or changed?

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  1. #1
    Lightbringer
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    maybe its been changed to stop the crossover, i mean u wouldnt walk past ur opposition just like that... there would be a battle, wether it be in the city, or on the path to the other.
    This way seems a bit more realistic!!
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  2. #2
    Lightbringer
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    Quote Originally Posted by DaBooMan View Post
    maybe its been changed to stop the crossover, i mean u wouldnt walk past ur opposition just like that... there would be a battle, wether it be in the city, or on the path to the other.
    This way seems a bit more realistic!!
    well that would be nice but then the weaker guild would never have chance? and the sneaky passing trick can be a good tactic to pass a stronger player

  3. #3
    Sirius kaisim_2492829's Avatar
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    Quote Originally Posted by DaBooMan View Post
    maybe its been changed to stop the crossover, i mean u wouldnt walk past ur opposition just like that... there would be a battle, wether it be in the city, or on the path to the other.
    This way seems a bit more realistic!!
    actually quite the opposite, many ways lead to cities and especially back in the days without aerial observations, entire armies missed each other a lot unless they had planned to face each other on the battle field. plus if you cant jump each other anymore then there is two things happening that are unfair. first of all it is a lot easier to defend with just a few defenders (one guild can split up more easy to defend all cities in case of multiple attacks) and secondly it would defeat the entire purpose of a strategy to form a spearhead or even scout. all the defenders need to do is sit on B and advance.

  4. #4
    I'd go with bugs. We had a near-loss the other day when the +50% heal at D went to the attackers instead of the defenders that had been sitting there from round 1 on.

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