
Originally Posted by
Wildflower
What might help with the issue at hand is putting Calvin in with full morale for last strike and let him hit first.
He will ensure the party can do more damage, which in my view should help the rounds go quicker.
Also taking out the heroes who build morale when attacking could be a good choice and add some cannon meat.
You will have more time to do damage.
Formation proposal:
Blood, x, calvin
Shayd, mage, main
x, x, x
Another thing though; do you really want a bigger guy when you only have 4 people active?
You won't kill it a.k.a. no final blow..