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Thread: Baal/Cerd Evolve

  1. #31
    Lightbringer
    Join Date
    Aug 2013
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    560
    and thats the problem on myserver my power and damage are ok but the final round takes ways to long because we have barely any player today i was alone..

  2. #32
    Ironheart Joker's Avatar
    Join Date
    Aug 2013
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    Avenger
    Posts
    444
    Quote Originally Posted by Jupitor View Post
    Maybe it has to do with the way GW works on post 10 servers and the balance of power...who knows
    yes it is Jupitor, there are about 20 active players on server 72 also where i play and most europe ones are like that except 4 & 8
    Joker - Europe Servers



    You don't really know GW till you play outside servers 1-10


    Quote Originally Posted by Andy View Post
    Giving a handicam to the players that die in GW will make the smaller guilds more competitive.
    Quote Originally Posted by DrthCaedus View Post
    tokens don't do much anyway.

  3. #33
    Tynon has slowed down (or stopped) releasing new servers.
    Maybe server mergers/consolidations are not too far in the offing.

  4. #34
    Lightbringer
    Join Date
    Aug 2013
    Posts
    560
    they were talking about that but it been quiet because of CW

  5. #35
    Quote Originally Posted by Scorn View Post
    Not sure if I'm buying this info, when I have used a final blow formation such as what wildflower noted, with between 12 and 18 people in the banish it has only taken 1 round to finish. I am leaning towards it requiring a hidden amount of dmg to finish the last blow.
    We just upgraded our Baal and Cerb from 50m to 250m in the last three days and there was no appreciable difference in the final phase. It's still between 2.5 and 3.5 minutes long (counting the initial 1 minute delay) - and we're between 15 and 25 players per day. Seems about right for the number of players theory and weighs against the damage theory. However, a number of hits theory is still possible.

  6. #36
    It's based on the number of players who are hitting the boss.
    (the player must engage and hit the boss to register a 'count')

    Been proven on several servers with different number of players (1 to 40), and with different amounts of damage dealt.

  7. #37
    I get baal on final fight mode in 4 mins,it takes roughly another 26 mins to finish him off,thats with will breaking him and going from end to end with no timer.6-7 players and cant get past 10m baal/cerb.
    Originally Posted by Boroeast
    We have informed the community manager about this issue. He should get back to us with an answer soon.

  8. #38
    Quote Originally Posted by Rockstar View Post
    You need to kill him, final mode and all, before 45:00.

    10 people attacking: 3 rounds of final mode.
    20 people "": 2 rounds
    30 people "": 1 round
    I dont think this info is correct
    Originally Posted by Boroeast
    We have informed the community manager about this issue. He should get back to us with an answer soon.

  9. #39
    Quote Originally Posted by jd78_3604385 View Post
    I get baal on final fight mode in 4 mins,it takes roughly another 26 mins to finish him off,thats with will breaking him and going from end to end with no timer.6-7 players and cant get past 10m baal/cerb.
    Get the player numbers to 20 and you can beat him in 3mins final fight.

  10. #40
    Quote Originally Posted by Herby View Post
    Get the player numbers to 20 and you can beat him in 3mins final fight.
    Thats the thing,something must have changed.We had 50m everyday.We have same players attacking.Just cant beat him.
    Well we can,but just not in time.
    Plus ive never seen past 8-9 players ever taking part.
    Last edited by jd78_3604385; 12-31-2013 at 06:25 PM.
    Originally Posted by Boroeast
    We have informed the community manager about this issue. He should get back to us with an answer soon.

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