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Guild Wars glitches, please fix
Please find it in your schedule to fix the problem with players not going where placed for guild wars. It seems ridiculous to me that when someone is placed to fight in a city that they end up in a different one.
This is really killing the guild wars and has been since it's inception on most nights.
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Championship Warfare Scribe
At least you haven't had to spend 3months+ dealing with 70% of a guild that can't even attack or defend as well as the random placing.
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So once again the placement for guild wars was not as it was set up to be. This portion of the game has been a problem since inception it seems yet nothing being done about it by dev's?
Somehow my formation also changed switching my first and second hit heroes.
Also somehow the hero I had in second position was swapped with the hero I had in at sub.
Please take some time and work on the gw issues.
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and yes again tonight. Very difficult to do anything as the lower power guild when the game splits our forces.
Doesn't look like any mod, never mind a Tynon person, has even looked at this thread.
Thanks for your support?
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In addition to the player assignment issues, I've noticed where the defense bonus in D frequently gets applied to the wrong side. It seems to happen only on a second wave. Basically, it works properly against the initial charge, which gets wiped out in the attack. When they respawn and make a second charge, more often than not the battle results will show the +50% health for the attackers, not the defenders.
It may be there's something in the code that causes it to "forget" who is holding the fort. I've noticed the healing effect is often delayed after a heavy charge against D until we move out and back into the fort.
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