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Thread: LAB Experience is Broken

  1. #1
    Justice Riot's Avatar
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    LAB Experience is Broken

    I get more Experience doing lvl 1 hard than I do Lvl 2 easy or normal. In fact I get more experience doing Lvl 1 normal than Lvl 2 easy. Now what is the wrong with this picture? As you get higher level, the amount of experience increases. Shouldn't the experience gained in the harder lvl's give more experience?

    This needs to be fixed, as LAB is no longer giving proper respective experience commensurate to your lvl.

    Please address this.

  2. #2
    Judgment Revan's Avatar
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    It is not broken. The amount of experience is divided up as easy, normal, hard. Level is not included.

  3. #3
    Yes, but AC2 Easy has higher power (much from what I hear) then AC 1 Hard. He should be getting more xp from higher power mobs.

  4. #4
    Apprentice
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    AC2 easy is actually easier than AC1 hard, much the same way as AC3 easy is easier than AC2 hard.
    Labyrinth dfficulty is not only based solely on the monster's powers, but also on the difficulty of the tiles in each difficulty level.

  5. #5
    Lightbringer
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    Quote Originally Posted by skinz1111_6095251 View Post
    I get more Experience doing lvl 1 hard than I do Lvl 2 easy or normal. In fact I get more experience doing Lvl 1 normal than Lvl 2 easy. Now what is the wrong with this picture? As you get higher level, the amount of experience increases. Shouldn't the experience gained in the harder lvl's give more experience?

    This needs to be fixed, as LAB is no longer giving proper respective experience commensurate to your lvl.

    Please address this.
    that COULD be if you are trapped alot more or when you score way higher in a lower labyrinth then its possible to get higher exp then a higher laby.. hope this anwser your question

  6. #6
    Justice Riot's Avatar
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    If you complete both AC1 AC2 normal. They give about the same experience at 600 point.

    Now you are telling me this is right? AC2 is much harder and should give at least double the experience.

  7. #7
    Forum Moderator Jupitor's Avatar
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    Quote Originally Posted by skinz1111_6095251 View Post
    If you complete both AC1 AC2 normal. They give about the same experience at 600 point.

    Now you are telling me this is right? AC2 is much harder and should give at least double the experience.
    Act 1 Hard is a lot harder than Act 2 Easy, so you should get more points from Act 1 hard...


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  8. #8
    Ironheart
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    It in general does NOT pay to use the harder level of Lab play at all. I am all but convinced that the grid is NOT statically defined at the start and the unseen tiles are dynamically modified as you progress toward higher scores to entrap you. I have watched this game paint me into a corner with negative destiny events all around me that pushed me back into a corner where I could not escape at all (blocked in all sides by no-go-squares or the board edge). I have seen lab start off with the first square being a teleport that jumps you straight to END EVENT (game over on first move). The new "improvements" where we can fast-complete combat to circumvent having to wait for the combat animation was a great concept but they also put up so much more screen spam with pop-ups that it blocks your vision of how much remaining health your heroes have after combat with trap monsters. You are then faced with guessing to wait out the next trap event or to take it on and get blown away and lose all of your hard play without even having an option to use the 1 free health repower up. You will find that its faster and more effective in general to play "easy" level up through about level 75ish and get a consistent 500-600 score with no risk than it is to risk losing even one single time for a slightly better chance to score a 600+ score. The risk-reward is all messed up since if you lose even one lab at normal (or hard - which is very hard indeed even above 90+ level toons) then you have washed out the higher score potential. About the time you do win a normal level of play at the 700+ score then you are already past the silly champ spirit gear that it drops rarely and its useless to you anyway. Lab is just a waste of time that really bogs down the game and makes it drudgery since its the only way to get spirit gear. Spirit gear should be on heroic bosses like all the others rather than used as a throttle to prevent us from getting full sets of armor suitable for our levels without playing it 2-3 times daily for weeks on end to get the tokens to buy spirit gear; or there should be random token drops in arena or on NPCs.

  9. #9
    Justice Riot's Avatar
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    Quote Originally Posted by Jupitor View Post
    Act 1 Hard is a lot harder than Act 2 Easy, so you should get more points from Act 1 hard...
    But I can't get the proper spirit once I hit 700 points on the third boss. That is where I am forced to play the ac2 easy...

  10. #10
    Justice Riot's Avatar
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    I really do not get how one can save all the damn tokens to outfit 6 characters with spirit gears past Iron Heart. It will be forever, given that the exp in ac2 is poor, and the boss in ac2 normal is incredibly hard if you hit 700+ for the third boss. Forget about the ac2 hard even if your lvl 90+ because you will drain your gems self healing.

    This needs a serious change. At least make the xp much more.. and achievable to a lvl 90 with 45 mil power to be able to do.... reasonably at ac2 normal and hard. I need those damn spirits and it is holding me back big time.

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