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Thread: a new idea for ragnarok!

  1. #11
    Guardian mazter31_8287150's Avatar
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    so drthcaedus you suggest HB=20k, champions=30k, guardians=40k,ironheart=50k,LB=60k then keep the rest the same as they are now?

  2. #12
    Hopebringer
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    I love the idea of changing rag to make it something more worthwhile cause atm its a pretty worthless event.
    however I think the points system would need some amending with say 10 pts for winning first fight, 20 pts for 2nd etc to give some reward for getting decent length streaks.
    as for the rewards they could put anything in from the same kinda stuff you have in CW shop to plans for just about everything, it would be nice to be able to get spirit plans somewhere else that the lab, however i am not sure howmuch this would affect the balance of the game, Devs would have to set that kind of thing i think.

    Talgore

  3. #13
    Guardian mazter31_8287150's Avatar
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    Quote Originally Posted by talgore_2817623 View Post
    I love the idea of changing rag to make it something more worthwhile cause atm its a pretty worthless event.
    however I think the points system would need some amending with say 10 pts for winning first fight, 20 pts for 2nd etc to give some reward for getting decent length streaks.
    as for the rewards they could put anything in from the same kinda stuff you have in CW shop to plans for just about everything, it would be nice to be able to get spirit plans somewhere else that the lab, however i am not sure howmuch this would affect the balance of the game, Devs would have to set that kind of thing i think.

    Talgore
    i love ypur thinking as i <3 you tal XD i love the more point for higher kill streaks that would make the systeam alot better :P hmm

  4. #14
    Hopebringer zogg.get.safe_7434468's Avatar
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    Quote Originally Posted by mazter31_8287150 View Post
    i like this it would be good for another way to aquire them
    but how much point>maze token?
    Based on 2500 points for hope bringers set, and 20 tokens for hope bringers spirit, and the fact that that the spirit is 1/6 of the set:

    2500 / (6 * 20) = 20,8333 - round up to 25 points due to premium value

    That should be fair
    If a tree falls in the forest, and Tynon is down, does it make a noise?

  5. #15
    Guardian mazter31_8287150's Avatar
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    Quote Originally Posted by zogg.get.safe_7434468 View Post
    Based on 2500 points for hope bringers set, and 20 tokens for hope bringers spirit, and the fact that that the spirit is 1/6 of the set:

    2500 / (6 * 20) = 20,8333 - round up to 25 points due to premium value

    That should be fair
    so with your calculations 25 point = 1 token this would be terrible im sorry. because with that theory,HB=10 wins, champs spirit=20 wins,guardian=30 wins with this in mind it would take 360 wins to get 1 of each spirit wich works out as 13 days to aquire these spirits

  6. #16
    Guardian mazter31_8287150's Avatar
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    Quote Originally Posted by zogg.get.safe_7434468 View Post
    Based on 2500 points for hope bringers set, and 20 tokens for hope bringers spirit, and the fact that that the spirit is 1/6 of the set:

    2500 / (6 * 20) = 20,8333 - round up to 25 points due to premium value

    That should be fair
    65 days to get from apprentice spirit to sirius spirit on all 5 hero's

  7. #17
    Lightbringer
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    Quote Originally Posted by mazter31_8287150 View Post
    so drthcaedus you suggest HB=20k, champions=30k, guardians=40k,ironheart=50k,LB=60k then keep the rest the same as they are now?
    correct. and the reason for this is wins are relative to the age and power of the server, for most getting 50 wins in rag would be too easy starting off on a new server where everyone is the same power, people would be picking up full HB sets before they had even unlocked all the area's to farm them. Just need to make that first set harder to pull off.

  8. #18
    Hopebringer
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    Guys, i think the actual mechanics of how it works, how many points you get for a win and how many points you need for any item would be completely upto the dev team to calculate, doing something small can make a huge difference to the balance of a game like this, I know i have worked on balance issues in games before, and it would need to be properly looked at in relation to everything else that is going on in the game.
    all we really need to agree on is that the general idea of reformatting ragnorok into something more useful with a points based shop system would be a very good idea that we as players would like to see implemented. Leave the actual mechanics of the system to the devd to develop (that is their job after all the title "dev" gives it away)

    Talgore

  9. #19
    Hopebringer zogg.get.safe_7434468's Avatar
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    Quote Originally Posted by DrthCaedus View Post
    correct. and the reason for this is wins are relative to the age and power of the server, for most getting 50 wins in rag would be too easy starting off on a new server where everyone is the same power, people would be picking up full HB sets before they had even unlocked all the area's to farm them. Just need to make that first set harder to pull off.
    Adjust the cost of tokens accordingly at the same time
    If a tree falls in the forest, and Tynon is down, does it make a noise?

  10. #20
    Hopebringer zogg.get.safe_7434468's Avatar
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    Valid point on the balancing Talgore
    If a tree falls in the forest, and Tynon is down, does it make a noise?

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