Guys, i think the actual mechanics of how it works, how many points you get for a win and how many points you need for any item would be completely upto the dev team to calculate, doing something small can make a huge difference to the balance of a game like this, I know i have worked on balance issues in games before, and it would need to be properly looked at in relation to everything else that is going on in the game.
all we really need to agree on is that the general idea of reformatting ragnorok into something more useful with a points based shop system would be a very good idea that we as players would like to see implemented. Leave the actual mechanics of the system to the devd to develop (that is their job after all the title "dev" gives it away)

Talgore