Does anyone else find it very strange that there is no dual mage rune, such at +magic attack and + hit points?
Does anyone else find it very strange that there is no dual mage rune, such at +magic attack and + hit points?
All the runes a mage will ever need fits in 6 slots. The remaining 2 can be filled with any of the 3 defense runes.
Physical, magical, skill defense, hit, break, dodge, block, magic attack, hit points, Resilience
I count 10 possible runes a mage could use. So, yes, I think a +magic attack +something rune would be useful.
reliability combines break and resilience so 9. Then you have to decide on which 2 of the 3 defensive runes to use based upon what you are fighting.