This idea is to take out health
re-generation on 2nd battle.
It be way more fun!!!
For Example:
2 members from there guild decide to
go sailing. now 1st member has 500k power
and 2nd member with 400k power..
now attacker decided to sink there ship
even though attacker has 1m powers and of
course that attacker will win in both battles
since attacker health re-generation on 2nd battle.
what if we take the health re-generation off for 2nd
battle? let the attacker use whatever health remains.



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