
Originally Posted by
Rumbleguts
The disadvantage of having very long rounds is they are long, you get to stay in longer and do damage, but pay for it with the extended time. Anything that changes that is wrong.
I hadn't realized people where trying to get around the animations in order to increase the damage they do during Cerebus/Baal.
If people just wanted a button that ended the animation and had them sit out the rest of the minute, I would say, go for it. But cutting out the animation in order to shorten your rounds would be an effective buff to power.