Page 2 of 3 FirstFirst 123 LastLast
Results 11 to 20 of 23

Thread: An idea that might make the game more enjoyable!

  1. #11
    I kinda like that the main heros have a bit lower stats compared to heros of the same color, talking not about command strength and intelligence but rather the crit dodge and block. I mean afterall they are free, they should be weaker than the "heros of legend" at the start. But as the game goes on and they grow they should be able to take their place and stand among the heros of legend, which by the way all have distinguishing skills. I just would like the main heros to end up with access to a skill that wasn't the same as the basic units.

  2. #12
    Apprentice Zylah's Avatar
    Join Date
    Jul 2013
    Location
    Soul Blade
    Posts
    13
    The main hero should be more unique than it is currently. The longer you play the game, the more heroes you gain with skills that make the main pale in comparison. While I don't think this alone is enough to make the game more enjoyable in general, I think it's a good idea overall.

  3. #13
    That's an awesome idea! In all honesty, the main hero's skill is boring compared to purples/golds. The ability to somewhat customize your main character would be a welcome element to this game. More diversity = more interesting.


    ​Arsenia

  4. #14
    Judgment Revan's Avatar
    Join Date
    May 2013
    Posts
    1,512
    If I had a dollar for every time that I wished I could pull my main hero out of formation, I would have a lot of dollar bills lying around.

  5. #15
    Lightbringer
    Join Date
    May 2013
    Location
    WhoreHouse
    Posts
    579
    Quote Originally Posted by Revan View Post
    If I had a dollar for every time that I wished I could pull my main hero out of formation, I would have a lot of dollar bills lying around.
    Or even be able to sub him, that would make it easier too.
    What I Speak is the Truth...
    What YOU delete must hurt you

  6. #16
    I like the idea. This is something I have been thinking about, since the main hero seriously doesn't seem as strong as my others, even though it is the most leveled up one. Having some customization to the game would be great, too.

  7. #17
    Quote Originally Posted by nyfanzor_679975 View Post
    I kinda like that the main heros have a bit lower stats compared to heros of the same color, talking not about command strength and intelligence but rather the crit dodge and block. I mean afterall they are free, they should be weaker than the "heros of legend" at the start. But as the game goes on and they grow they should be able to take their place and stand among the heros of legend, which by the way all have distinguishing skills. I just would like the main heros to end up with access to a skill that wasn't the same as the basic units.
    If leader cards were not as ridiculously rare as they are then we would have more customizable main heroes.

    I too long for some mechanism to give my main hero some special attack. Even one of the lower rank hero attacks like Alexa's or Willbreaker or Saffron's shield would be very nice.

    And a Mage based main hero would also be a nice addition for new players. Gods know I wouldn't ever consider starting a new character after all the time I have put into this one.

  8. #18
    I like my main to be a mage! lol.

    "Relinquish your pain unto me"

  9. #19
    Thanks for the feedback guys I look forward to seeing more ideas like this, hopefully the developers come up with something to make the main hero feel more important rather than just a requirement.

  10. #20
    Yeah, I second this idea.

    Another similar, Instance-based MMO game have just done the same too. Makes the hero more unique and more equal in term of power compare to the companions they are with.

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •